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What is NOT in the Ultimate Terraining Map

07-14-2005, 01:04 AM#1
DungeonM
Let me know... provide links I'm going to update it soon.
07-14-2005, 01:09 AM#2
PlasticAngel
Diddn't you quit wc3c?
07-14-2005, 01:11 AM#3
DungeonM
Nothing is permanent.

Cept' death and taxes I suppose.

Either way, it's irrelavent. Post links.

I've put the Ruins Gaia Pack in, plus a few other random models, still looking for more tho.
07-14-2005, 04:12 AM#4
Beam
the minas tirith walls, those beta doodads at wc3search, uh... those japanese buildings...
07-14-2005, 12:03 PM#5
DungeonM
I'm only adding stuff that used Warcraft 3 Textures, so as to save file space. generally models don't take up to much and the textures do. I already went to Wc3Search but I'm going to check out a few more right now.
07-15-2005, 10:39 AM#6
Guest
http://www.wc3campaigns.com/showthread.php?t=75287
07-15-2005, 10:51 AM#7
Belphegor666
Hey dungeonM I already added some standalone models to the Ultimate map, stuff from hubb and many other places, I was thinking of publishing it, but now I'll just give it to you, if you want of course :) ... There are few treepacks and ruins left to be imported but its mostly pretty much done. Though I was thinking of importing Born2Modificates doodads seeing how good they are (they come with custom textures but they fit sunken ruins amaizingly good.
07-15-2005, 10:59 AM#8
Guest
Quote:
Originally Posted by Belphegor666
Though I was thinking of importing Born2Modificates doodads seeing how good they are (they come with custom textures but they fit sunken ruins amaizingly good.

NO, NO, NO! He used over 300kb of textures that were already present in warcraft and 1000 polys for a TREE. Just no.




NO
07-15-2005, 11:22 AM#9
DungeonM
Yeh I got his pack and saw how much space it would take up, I decided not to use them. Nasrudin, I went through your thread, I'll import it next chance I get, some of it seemed kind of big filze size, althouh I think there's a problem with Wc3c displaying file size right now...
07-15-2005, 01:12 PM#10
Belphegor666
OK, OK If you say so... sheesh... well still I'll use his doodads for my maps :P can't stop me there. Say what you want but IMO they are quite good...
Hey Dungeon I already imported all the interior pack doodads I could find here on the site, do you want me to send you the file?
BTW why didn't you import the rail floors?

PS. I added my version of the map, you can use anyway you like, I think most of interrior pack is added, also I added some custom stuff from Hubb like that underground lava fall, Right Fields flame doodads, gipsy wagon... Hope that will help ^_^ The size is 1.22 MB so I guess that still fits Bnets limits :( . BTW try changing some doodad default scale, they look real small.

PSS. Sky decorations and water pack are made by Blink boy, Lavafall is made by Whitehorn. Interior pack are made by Nasrudin and someone else (can't remember the name though)
07-18-2005, 01:58 AM#11
Belphegor666
OK DungeonM did you look at it? It seems no one wants to download it ... If only I knew why?
Phhh :P, enough with the whining DungeonM when is the next Ultimate map going to be released, your doodads seem to be compressed or something, cause my doodad map are quite bigger than yours :P
07-18-2005, 02:14 PM#12
DungeonM
Yes, I have my special methods.
07-18-2005, 05:54 PM#13
Belphegor666
Really, how do you do it, I promise I won't tell ;)
07-18-2005, 06:23 PM#14
DungeonM
It's magic.
07-19-2005, 06:40 AM#15
Guest
Um there's alot of stuff on the Search (good but mostly bad). Check there if you already have not.