| 07-15-2005, 04:46 PM | #1 |
The permanent corpses I create with Unit - Create permanent corpse arn't permanent, they disappear after about a minute. I even tried using Unit - suspend corpse delay and unit - pause on the created corpse...didn't work :/ |
| 07-15-2005, 05:50 PM | #2 |
probley a better way to do this but create a unit where ever u want play its death animation, pause it, and add locust ability to it the custom script that i use to add the ability is: custom script: call UnitAddAbilityBJ('Aloc',GetLastCreatedUnit()) that'll make it so he can't be attacked or selected |
| 07-15-2005, 06:57 PM | #3 |
If you're trying to get the body play death, if it's the bones you want you play Decay, then do the rest as he said. |
