| 07-16-2005, 01:21 PM | #1 |
Guest | The title is just a theme for all my maps, the map im working atm is called aftermath theres a story and all but i wont go into that just yet. Aftermath is a 3corridors/dota/hero builder type map, each hero can has a level cap of 50, and 5 abilitys, every time you level up u recive not 1, not 2, but 5 points, you buy the abilitys you want, eg mirrior image, wind walk, finger of death, impale, ect Major Problems: 1. Memory Leaks are back Minor Problems: 1. Balancing of the Heros, Agi Heros too powerful Anyone want to help with anything, ideas, testers all welcome |
| 07-20-2005, 10:26 AM | #2 |
Quick note regarding balancing of Agility hero's. The key is not to nerf them stat wise (although that can help) but to play to thier natuaral weakness, low strength and thus low HP. As long as nuking spellscan keep pace with thier HP agility hero's are not a problem, just control the availabilty of health +X items. |
