| 07-19-2005, 06:41 AM | #1 |
Guest | g max... how to when changing a model make everything symetrical? :D help a dummy |
| 07-19-2005, 07:14 PM | #2 |
Guest | if you make on side of the model (the left or right side) you can clone it, and then flip it. and tehn attach it. |
| 07-19-2005, 09:45 PM | #3 |
Guest | wow ty i was reading the g max help.. so compilcated and dumb, However there is a tutorial_head maade by G max, its 2 different polygons symetrical, and somehow when i modify it with mesh editing both objects move. in the g max help it said to select both objects go to modify and then modify with both at a time(doesnt work) (im not sure if this is realy confusing however if some1 wants to respond as to how to do it the right way rather than clone and filp roate o |
