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Exp gain system like in WoW

07-28-2005, 06:01 AM#1
ILYAS
I want to make experience gain system like in World of Warcraft. Here's how it works: Hero gains no (or very little) exp for killing creeps with level at least 6 levels below level of killing Hero or 12 level above level of killing Hero. Have no idea how to do that, need help.
08-07-2005, 03:40 PM#2
Crimsongg137
go to the game constants and change it for creep level....
08-07-2005, 07:59 PM#3
Panto
That's not exactly what he needs.

Frankly, I'd trigger the whole thing. It won't be that sophisticated.

Decide how much experience a unit awards. Then, when a hero kills one, compare the hero's level and the unit's level. If unitlevel = herolevel, give the hero the full exp. If unitlevel = herolevel-1, something less, etc. etc. You'll probably want to award experience based on that ratio with a coefficient, so that you can just make a formula for experience awarding instead of making an if/then for every comparison.
08-09-2005, 05:51 AM#4
Linera
I made a fully working WoW exp gain system and party system plus the exp works correctly when you are in a party
and parties are limit to 5 except for raid which is 10
08-11-2005, 07:11 PM#5
Joey.
Uh.. that's cool. It doesn't help any of us at all to boast, although it would help to share the script you used?
08-12-2005, 04:59 AM#6
Linera
I might decide later to release it on wc3sear.ch as a spell and on here is the trigger section.
08-12-2005, 10:33 PM#7
Joey.
Alright, that would save a few people a lot of work. Thanks.