HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Destruction Saga

07-29-2005, 07:37 PM#1
Izrak
Looking for a 1-2 people with some free time to move on in my project.

I left my project undone for almost 1 year and a half now because i couldn't do everything I wanted to and I didn't had time anymore. But since i'm working full time and i have free time at night now I can. I'm looking for a triggerer and maybe someone to help on Models later and spell animations.

My project is 30% done i would say. Map, Full documentation, Most of the Tiggers planned but not done. Project is for advanced players only, will be very hard to learn how to play it from scratch. Also for very later i'm planning 2 more maps of the same type but with different characters.

My map is a RPG/AoS.
My goal, kick DotA's Ass.

Contact me by PM or at my email adress : [email protected]
07-30-2005, 06:45 AM#2
Fladian
Really, far more information is necessary. People really don't know what you are talking about.
07-30-2005, 02:24 PM#3
Izrak
Well I really didn't want to retype all my last forum i had on wc3 campaigns at first, I was just looking for someone that has currently no project and would like to help me.

But you really want to have all the details, I suppose I can write them.

THE STORY

My story refers exactly to the real story of WC3 and WC3 Frozen throne, they are the meanwhile or between each campaigns. 1st in the Serie is Destruction's Wake in the frozen land when the Scourge appears for the first time, the humans try to defend themselves against the Frozen throne.

2nd in the serie is the appearance of the Black Legion back on the Land of the Elves which corrupts the trees and the alliance of the Humans with them.

3rd and last would be after the whole story of WC3:FT, The Scourge was defeated in the Northlands, but some managed to drift away back down to the Waste Land where orcs had settled.

DESTRUTION'S WAKE

First of all my project started a long time ago and it,s not an actual Campaign for single player, it,s more of a Battle.net game where you compete vs 6 other players ( 2 teams ) allied with 5 players.

There is actually 1 City and 1 Encampment for each race (Undead and Human) for the first serie (Destruction's Wake). The cities start with some buildings and they are defending the surrounding towns against the few creeps there has been and suddenly they see a pack of undeads appear.

Eventually, they notice a full defended Undead City across them on the Herde Mountain, so they send a message to the king on the mainland to get reinforcements. This is where the Game begins.

THE CONCEPT

I based my concept on many games that I found were the best. I took the basic Idea of an AoS where you have to destroy all of your enemies base to win (or a certain target well defended in the back).

I took the Concept of any RPGs with some quests, giving rewards, just like the plain WC3 and FT Game. I added a touch of MMORPG in there because you are not in Single, So the quests must reward everyone on your team. A bit like Guild Wars.

And for my game to be different, you don't actually start with no story at all, pick a hero out of nowhere to kick your enemie's a**. I actually devellopped a story revolving around the real WC Series.

THE BEGINNING

At the Start of the Game there is 3 players (Red Blue Teal) who start within the main city, partially built and they control a Barrack and a Castle which they must defend. While there is 3 other player for the Alliance that start as the Reinforcements (Purple Yellow Orange).

The same goes for the Scourge, 3 Players at their main city and 3 players as reinforcements.

Each player is given a random starting "hero" which I called Officer. Because they are not actually heroes, they don't have levels based on experienced but quest for their King.

Those units are made to control other units, You MUST travel always with an officer and units will automatically follow them as they are the leader of the group. BUT later in the game there is a Possiblity to do a Quest to unlock a Second Character to do the same thing. Which i Call the Envoy or Heroes.

THE HEROES

The heroes have levels based on experience, they level easy to catch up to the game usually. But usually they are the prime target. If they die, they are removed from the game.

The reason I remove them from the game is simple. To get you heroes you have to build a temple of your race and Bless a chosen unit into a Semi-God which descends from the sky and takes possession of the body.

But if you kill a Semi-God you just can't get him back with simple resurection from mere Humns or Undeads.

THE UNITS

I talked about the units earlier and I have to mention they are all custom and NOT the same or equivalent to undead if you are playing Humans, and the same goes if you play Undead.

The humans have:
- Builders (Peasant Model) to build and even attack.
- Horse (Riderless Horse), non-fighting unit can be mounted.
- Pig (Boar Model), non-fighting unit, provides 3 food.
- Sheep (Sheep Model), non-fighting unit, provides 2 food.
- Stag (Stag Model), non-fighting unit, provides 1 food.

- Millitia (Militia Model), Base melee unit.
- Guard (Footman Model),, upgraded militia. Can use Guard.
- Captain (Captain Model),, upgraded Footman, Can use
Guard and as Cheering Aura.

- Rider (Knight Model), Base Melee-Mounted unit.
- Charger (Knight Model), upgrade of Rider, can use Trample.
- Champion (Knight Model), upgrade of Charger, Can use Trample
and Vigor Aura.

- Ranger (Archer Model), Base Ranged Unit.
- High Elven Archer (High Eleven Archer Model), upgrade of
Archer, Gains Marksmanship
- Huntress (Not riding Huntress Model), upgrade of High Elven
Archer, Marksmanship and Trueshot Aura

- Outlaw, (Huntress Model)Base Range-Mounted Unit.
- Rogue, (Naisha Model)upgrade of Outlaw, Mana Arrow.
- Mage Hunter, (Priestress Of The Moon)upgrade of Highwayman
Mana arrow and Trample.

- Priest (Priest Model), Base Healer Unit, has Healing Hands can
learn Bless
- Cleric (Paladin Model), upgrade of Priest, Has Healing Hands,
Bless and can learn Holy Aura
- Paladin (Blood Elf Lieutnant Model*), upgrade of Cleric, Has
Healing Hands, Bless, Holy Aura.

- Apprentice (Emissary Model), Base Magic Caster, Has Slow, can
learn Fireball (no stun)
- Sorceress (Sorceress Model), upgrade of Apprentice, Has Slow,
Fire Ball (no stun) and can learn polymorph
- Warlock (Arch Mage Model), upgrade of Sorceress, Has Slow,
Fire Ball (no stun) and polymorph

- Tank (Tank Model), Can be upgraded for more damage or armor.
- Gyrocopter (Gyrocopter Model), Can be upgraded for more damage
or armor.
- Siege Golem (Siege Golem Model), Can be upgraded for more
damage or armor.

While thee undead have other types of units such as:

- Caller, builds and even attack in extreme purpose.

- Skeleton (Skeleton), Base Undead unit.
- Doppleganger (Zombie), upgraded from Skeleton . Has
Cannibalize.
- Hunter (Ghoul), upgraded from Doppleganger, Has Cannibalize
and Unholy Aura.
- Marbothrax (Abomination), upgraded from Hunter, Has
Cannibalize, Unholy Aura and can learn Devour.

- Drider (Crypt Fiend), Base Spider Unit.
- Nerubian Warrior (Nerubian Warrior), Upgrade of Drider, Has
Web.

- Vampire (Dreadlord), Enables when Nerubian Warrior can be
bought, Has Bite and Vampiric Aura.
- Scavenger Wolf (Feral Spirit), Enables when Nerubian Warrior
can be bought, Has Bite and Command Aura.
- Hellhound (Hellhound), Enables when Nerubian Warrior can be
bought, Has Bite and Permanent Immolation.

- Necromancer (Necromancer), Base Caster Unit, has Raise
Skeleton.
- Spirit (Shade), upgrade of Necromancer, Has Raise Skeleton and
Skeleton Mage.
- Demonologist (Kel'Thuzad Ghost)), upgrade of Spirit has Raise
Skeleton, Skeleton Mage and Lesser Demons.
- Summoner (Lich), upgrade of Demonologist has Raise Skeleton,
Skeleton Mage, Lesser Demons and Spirits.

- Mind Flayer (Shade Model), Base Caster Unit, has Soul poison.
- Devourer (Shade Model), upgrade of Mind Flayerr, Has Soul
Poison and Poison Cloud.
- Medusa (Lich Model), upgrade of Devourer has Soul poison,
Poison Cloud and Petrifying Gaze.
- Spectre (Ghost from NE), upgrade of Medusa has Soul Poison,
Poison Cloud, Petrifying Gaze and Posses.

- Gargoyle (Garoyle),Base Flying Beast unit, Poison Damage.
- Black Drake (Black Drake), upgrade of Gargoyle, Poison damage,
Fear Aura.
- Black Wyrm (Black Dragon), upgrade of Black Drake, poison
Damage, Fear Aura and Claws.
- Frost Wyrm (FrostWyrm), upgrade of Black Wyrm, Poison Damage,
Fear Aura, Claws and Freezing Breath.

Theres is Also all the Heroes for each unit in the game which makes 72 heroes in all if i remember right + all the Officers.

This is probably all I can show you guys even though i dun fear for my idea now that i posted this.

if theres anythign else you want to know about this project just post in, i will come from time to time to add up what's done and what's to be done.

Just tell me if you guys want more info.
07-31-2005, 04:56 PM#4
Drake Eternal
I'd be willing to help as a triggerer. It looks very interesting.
08-02-2005, 09:03 PM#5
Izrak
Alright that's something i am glad to hear.

You need to give me your information so i can Contact you though.
Do you have MSN? Or give me your e-mail adress.
08-03-2005, 02:47 AM#6
Killa_Demon1833
I'd be willing to help, as a triggerer, and can do some stuff w/ terraining and doodads. Yeah if you need contact info, just ask what type, e-mail, IM of a sort, ect.
08-03-2005, 07:35 PM#7
Izrak
I have mainly only MSN Messengerto communicate.

Add [email protected] both of you so we can talk this out.
08-04-2005, 11:11 PM#8
Drake Eternal
I only have yahoo so you will have to email me:
[email protected]

Oh and by the way, I can't do much terreining. I find it hard to use nothing but cliffs and flat ground :(.
08-05-2005, 02:57 AM#9
Killa_Demon1833
K, I got MSN, AIM, YAHOO! IM, ICQ, and IRC.
MSN: [email protected]
AIM: Killa Demon1833
YIM: Killa_Demon1833
ICQ: 211508011
Email: [email protected]
So nyways, if u need me, u no were to get me!

Edit: Sorry if I'm not on alot, just e-mail me, or send me an IM when I'm on.
08-09-2005, 12:19 AM#10
Killa_Demon1833
*-===-*Deleted*-===-*