HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Unit Angle

08-03-2005, 10:10 PM#1
Tim.
It has been stated before that there is a way to adjust the angle of a unit. For example normally a footman stands straight up. Lets say I want that footman to lie on his side. How do I go about doing this with this? I asumed it was via Max Pitch and Roll, however there is no 'minimum' pitch and roll options to clamp between.

Would someone be so kind as to shed some light on this for me?
08-04-2005, 04:14 AM#2
HexenLordX
You need to change the Maximum Pitch Angle (degrees) row in the object editor. To turn all of my units sideways, I set the value to -90, but this can only be achieved if you use World Editor Unlimited. Now that I think about it, I don't think I've ever actually set the unit to a value of positive 90, but I think it'll have the same effect.
08-04-2005, 08:12 AM#3
Tim.
First off, you do not need WEU in order to insert negative values. Simply hold shift then click enter. This allows you to put in non-real values. Anyway that worked. I forgot to try a negative angle, I always asumed it would be positive (Postive values do not have an effect in this sence).

Thanks for the help.