| 08-05-2005, 09:37 PM | #1 |
I've been fooling with the camera alot trying to figure this out, but I just can't seem to get it. Could anyone show me how I could make the game camera closer than usual? Without locking it to a unit and making it unable to zoom back out to normal by scrolling the height. The effect I want to create is that the map is bigger than it actualy is by making the units smaller and the camera closer to them. OR! Could someone teach me how to make the map simply bigger than world editor allows and still be able to be hosted online? Star trek Galactic conquest acomplished this. Any feedback is appreciated! |
| 08-06-2005, 08:18 PM | #2 |
well, heres a trigger for you, pretty basic camera trigger tho :) Camera Trigger -------------- Events Time - Every 0.10 seconds of game time Conditions Actions For each (Integer A) from 1 to (Number of Players), do (Actions) Loop - Actions Camera - Set Player[(Integer A)]'s camera Distance to target to (The Distance You Want) over 0.01 seconds ---------------------------- Also to answer your other question, you could get WE Unlimited, then you can make maps up to 472x472 in size. Yours, Dremora |
| 08-07-2005, 04:43 AM | #3 |
Thanks alot :D i'll try that out |
| 08-07-2005, 04:10 PM | #4 |
Forgot to mention, - Set Player[(Integer A)]'s "Player" is a Player variable set to array, so you have to preset Player(1) = Player 1 etc in map initialization. |
| 08-09-2005, 08:16 PM | #5 |
actually you dont have to set each player in an array it's already done for you just use Conversion - Convert Player Index to Player function |
| 08-10-2005, 10:31 AM | #6 |
Never tried that :) just made something quick. |
| 08-12-2005, 07:48 AM | #7 |
why don't u just use the camera editor to set up a camera with the view you want, then u can use something like -zoom that links to a trigger with the event of player types in string "-zoom" action set camera for player to camera XXXX. |
| 08-12-2005, 09:30 AM | #8 |
I think he ment It not to be an option, and with that people would be able to scroll out to normal. |
| 08-12-2005, 02:54 PM | #9 |
You can make more than one camera |
