| 08-06-2005, 03:30 PM | #1 |
I guess this is a skinning problem as the model works fine but if it turns out to be a problem with the model i,m sorry. I've got 2 models, a sword and a shield, both are attachtchments that i made. When i open them in the wc3viewer both show up with their skins fine and complete but when i import them into the world editor the sword and shield are entirely white. I haven't got the path wrong in the import manager because i've checked that so i would appreciate any help. Here's the files: Sword & Skin Shield & Skin |
| 08-07-2005, 09:16 PM | #2 |
The skin's dimensions must be a multiplier of 32 and in a square shape. For example 64x64, 256x256, etc. The sword's skin (only that I've seen) are totaly wrong in this case. Mabye if you change the dimentions it will all work. |
| 08-10-2005, 01:21 AM | #3 |
True for 8x, but not square. Case: Look at most mounted unit's textures. They are 512x256. |
| 08-10-2005, 02:07 PM | #4 | |
Quote:
no, wrong, wc3 establishes that the dimentions must be 8 pixels or more with the condition that it must be a multiplier of 8, both length and width must follow the condition but they can be different. |
| 08-10-2005, 10:20 PM | #5 |
Blink, are you blind or a parrot? |
| 08-11-2005, 12:23 PM | #6 | |
Quote:
maybe i'm blind, i thought for a moment u said 32x ![]() |
| 08-21-2005, 02:05 PM | #7 |
thx alot ive been away for 2 weeks so couldn't reply sooner because of no computers. |
