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The Fury Wars AoS -- Itemer needed

08-09-2005, 11:01 PM#1
Xinlitik
An AoS I've been working on on and off for the past year or so is almost done...

Mostly it just needs some cool items like those in DotA Allstars. I already have an efficient item combination system completed and ready for items.

I'm looking for an itemer who can make some cool items--you dont need to do any trigger work besides filling out a small form for each item.

If you want to try the map, let me know and I'll host it on B.net.

Here's basically what you'd need to do:

Create x item, including cost and skills and stuff...

Add the following form to a notepad file for me:

//<Insert name of item>
set udg_ItemToCombine[Ix(i,1)] = 'I00F' >>>>> The 1 means so far there is 1 item in the combo. You would make 1,2,3,etc as needed. The 'I00F' is the item's code which is found by hitting ctrl D in the item section.
set udg_ItemToCombine[Ix(i,2)] = 'I01V' >> second item...
set udg_ItemToCreate[i ] = 'I00V' >> The code for the combined item.
set udg_NumofItems[i ] = 2 >> The number of items you used.
set udg_TotalNumOfItems = udg_TotalNumOfItems + 1 >>Dont need to do anything with this.
set i = i + 1 >>Dont need to do anything with this.

Anyway, this map is bound to be cool if some items to match the heros can be thrown in :). Full creation credits are given, of course.

Hope someone's interested. :)
08-10-2005, 01:14 AM#2
Taur
this is a really bad time for this, since the site is like 10% functional. Anyways I don't think this is the right forum, maybe freelancers? Fladian'll set you right.

Speaking of Flad, ha got there before you!
08-10-2005, 02:32 AM#3
Xinlitik
But I'm looking for a teammember... =/
08-10-2005, 07:02 AM#4
Ignitedstar
I don't quite understand whatever "set_udg blah blah blah" is. Do you mean making a notepad something like this:

To create (Item):
Cost(In total?):
Abilities:
Stuff:(Short description?)

1st item used for the combination:
2nd item used:
(Continue if needed)

Set code(Hotkey?) for the complete item.
Number of items used:(In this example, 2?)
(Whatever else you have wrote, you have said was not needed)
08-10-2005, 07:08 AM#5
Fladian
Quote:
Originally Posted by Taur
this is a really bad time for this, since the site is like 10% functional. Anyways I don't think this is the right forum, maybe freelancers? Fladian'll set you right.
Quote:
Originally Posted by Xinlitik
But I'm looking for a teammember... =/
It uh... could be placed in General Development, since you are merely asking for ideas for items, but it can stay here as well.

Quote:
Originally Posted by Taur
Speaking of Flad, ha got there before you!
I'm not as active as I used to be, mostly because I am out quite much as of late. Lately somewhat less because of the bad weather though.
08-10-2005, 10:26 AM#6
Anitarf
He's not looking for ideas, he's looking for a team member to do the items entirely, including item combinations. That's what that form is for, it's basically a piece of JASS code that stores the item-combinations info in a format that his item merging trigger engine uses. The item maker would just have to copy the bold part for each item combination and then change some numbers according to the comments. Xinlitik could then just copy that notepad text directly to the trigger section.

Just as a side note, I personaly think the items should have been designed along with all other aspects of the game. It's nice to have triggered abilities on items as much as it's nice to have them on heroes. Also, besides just boosting hero stats and damage, armor,... it would be nice if the items interacted with some hero abilities as well, but that would require changes to already existing triggered spells.
08-10-2005, 10:47 AM#7
Fladian
My mistake then, I must have misread it.
08-10-2005, 02:35 PM#8
Taur
but if the project is done and he's just needs 1 person, not nessecarily a member to do a few items, then it should be in the freelancers shouldn't it?
08-10-2005, 04:52 PM#9
Fladian
No, the Freelancer forums is made for people who are searching for a project.
08-10-2005, 05:08 PM#10
Killa_Demon1833
Is itemer even a word?
08-10-2005, 05:53 PM#11
Fladian
Quote:
Originally Posted by Killa_Demon1833
Is itemer even a word?
No, but there are more words around here that actually don't exist.

Quote:
Originally Posted by Killa_Demon1833
*Temp Sig*---> )Insurt sig here( <---*Temp Sig*
"Insurt" doesn't exist either :p
08-10-2005, 06:14 PM#12
Xinlitik
Anitarf gets it :D And yes you're right, it's best to have interactive items...and I have room for that. There's already +spell damage items and a few other trigger based item stats, and the itemer is free to make an item that, say, adds damage every consecutive hit, leaving me to trigger it.
08-11-2005, 11:57 PM#13
Joey.
Yes, fortunately items are simple(r) than most of the things you do on wc3.
09-23-2005, 02:18 AM#14
Xinlitik
Anyone interested? I really need someone to make items so I can bring the game to the next level :D
09-28-2005, 03:38 PM#15
SilverI3ullet
I think I could help you out man I have some good ideas brewing. But you're just going to have to explain that whole template type thing to me in a little more depth. Maybe we can go over it on AIM or MSN messenger. My AIM is Make7UpYoursDood and MSN is same thing @hotmail.com so we can talk about the map as well so I can get a feel for what types of items would fit the game. Hope to hear from ya.