| 08-12-2005, 02:43 PM | #1 |
Dont know where to post this, I tried Weaaddar's Stack Screen. just copied the triggers, though when I save "Expected name" appears, Ive checked "Automatically create unknown variables while pasting trigger data" Almost all JASS I copy into map dont works, It works in the downloaded map thou. Is it some setting I got in WE or something or why doesnt it work? |
| 08-12-2005, 03:16 PM | #2 |
i have no idea what weaddar's stack screen does, but is it possible that it's using a function which you havent copied. like H2I or something. oh, and post the line with the error (and some from above and beneath) |
| 08-12-2005, 08:51 PM | #3 |
Well It would take some time to copy the line cause every line has something wrong with it. I dont just meed weaaddars stack screen, every JASS triggers I copy does this. btw. what us H2l? |
| 08-12-2005, 09:11 PM | #4 |
a function converting a handle to integer. if you cant copy any line and show us. we can only speculate about what the problem might be. |
| 08-12-2005, 09:53 PM | #5 |
You can't just Copy the JASS, you need to rename some things and make it work, when you save it brings up an Error Script right? Well, that's because the code is desyncting. Usually after that happens it closes World Ediotor, and brings up an error script which causes you to lose all of your unsaved Data. Save often, especially before CnPing a JASS Script. |
| 08-12-2005, 10:35 PM | #6 |
You are kind of not giving any info at all. For example weaaddar's attributer takes more than 1 trigger, it also uses an objects gamecache variable |
| 08-12-2005, 11:53 PM | #7 |
I copied 7 triggers, READ ME SS Info Stack Screen Stack Order Stack Use Stack Pickup config RCCS v W and when I save/enable them Expected a name Invalid type for specified operator Expected a code statemen ect. appears on what seems as every line want me to copy the triggers into this thread? cause they are kind'a big. And its not that I forgot to copy any trigger, item or ability, Ive copied everything. The only trigger taht works is config. And as I said before I've checked "Copy variables when pasting triggers.." in Preferences anything more you wanna know? ;P EDIT: Seems as the game cache variable didnt copy, thou I made an obj - Game Cache and it still wont work |
| 08-13-2005, 12:07 AM | #8 |
The copy variables thing only works with GUI triggers (And yes, that is really lame) Anyways, the copy order is important to, some triggers have to be first some others later. I actually think that you have to copy them to custom script section unless you know how to control which trigger is compiled first |
| 08-13-2005, 10:47 AM | #9 |
Well as you maybe noticed Im not so good with JASS, I put all the triggers in one "Category" and then just copied that one. So what trigger(s) should I copy first? |
| 08-15-2005, 08:13 PM | #10 |
you can try my new version which is easier to copy into a map. Remember that you still have to edit it if you don't want to use the other components. http://wc3sear.ch/index.php?p=Spells&ID=1208&sid= |
