| 08-24-2005, 03:55 PM | #1 |
Pick Heroes Events Player - Player 1 (Red) Selects a unit Player - Player 2 (Blue) Selects a unit Player - Player 3 (Teal) Selects a unit Player - Player 4 (Purple) Selects a unit Player - Player 5 (Yellow) Selects a unit Player - Player 7 (Green) Selects a unit Player - Player 8 (Pink) Selects a unit Player - Player 9 (Gray) Selects a unit Player - Player 10 (Light Blue) Selects a unit Player - Player 11 (Dark Green) Selects a unit Conditions Has_Picked[(Player number of (Triggering player))] Equal to False Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions (Unit-type of (Triggering unit)) Equal to (Unit-type of Select_Hero[(Player number of (Triggering player))]) ((Triggering unit) is A Hero) Equal to True Then - Actions Set Has_Picked[(Player number of (Triggering player))] = True Unit - Move (Triggering unit) instantly to (Center of DOTL Hero Spawn <gen>) Set Player_Unit_Heroes[(Player number of (Triggering player))] = (Last created unit) Cinematic - Clear the screen of text messages for (Player group((Triggering player))) Camera - Reset camera for (Triggering player) to standard game-view over 0.00 seconds Camera - Pan camera for (Triggering player) to (Center of DOTL Hero Spawn <gen>) over 0.00 seconds Selection - Select (Last created unit) for (Triggering player) Else - Actions Animation - Play (Triggering unit)'s attack animation Animation - Queue (Triggering unit)'s stand animation Cinematic - Clear the screen of text messages for (Player group((Triggering player))) Set Select_Hero[(Player number of (Triggering player))] = (Triggering unit) Game - Display to (All players) for 1000000000.00 seconds the text: blah This is taken DIRECTLY from Extreme Candy Wars 2004 The problem is that when I use it in my map, when I select the hero, I see the text message, and after like 3 seconds it GETS SELECTED! Its supposed to get selected after i click it again!! WHAT THE HELL IS WRONG HERE?!? |
| 08-24-2005, 09:44 PM | #2 |
On of those actions is selecting the unit again |
| 08-25-2005, 07:19 PM | #3 |
I removed it.. I debugged it, and there seems to a be a bug in BLIZZARD. When selecting the unit, after 3 seconds or so it selects it again!!! automatically! i removed all of my maps triggers tested it and thats what happens.. |
| 08-25-2005, 07:55 PM | #4 |
Post the map. |
| 08-27-2005, 06:45 AM | #5 |
What's with the actions referring to "last created unit"? I don't see any units being created... |
| 08-27-2005, 10:20 AM | #6 |
dont mind that line its removed and it still bugs :/ nm i dont have a dick to post the map, i just made a different selection system. this is a totally weird bug. |
| 08-27-2005, 03:36 PM | #7 |
There is another line that selects the unit. Anyways this selection system sucks, get another one, even tavern is better |
| 08-30-2005, 12:52 PM | #8 |
lol I used your system's idea with the button of select a hero I couldnt use your system because it has so many variables, for one hero selection area its ok but my map requires two of em so i have to set all those variables for the other team too. Also your system CREATES a new hero of that type in a certain region and my map needs him moved instead of created. And I noticed that you did a create new unit method because the hero cant be added the abilities of move and attack again. Yet, I am still impressed with all your skills Lord Vexorian. You made life easier for many jassers out there, you should work for blizzard :) |
| 08-30-2005, 02:59 PM | #9 |
vile, why do you have to move the unit instead of creating a new and taking the old one away? |
| 08-30-2005, 06:15 PM | #10 |
Because in my map I use preplaced heroes and i use them throughout the entire map scripts (gg_unit_blahblah) It makes it alot easier for making spells. |
| 08-31-2005, 08:59 PM | #11 |
spells..... i guess you mean trigger spell. i'm trying another way to select hero... i'll post it when it's finished if you want |
| 08-31-2005, 09:06 PM | #12 |
You could change it to an old selector thing, just make a selector ability that only works on heroes and use it to select |
