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need some help

08-25-2005, 06:22 PM#1
ChaoZzZ
Ok I know this is sticked too, but people tend not to read stickied threads anymore :(

so here: I did what its said in the sticky, I have a hero and I can buy 50000 of em. Now I can buy one of them each tier! but I can still buy it! so I can have 3 the same hero's... how do I get that it removes him from hero choices when made??


edit: ok lets add another very odd problem when I'm at it :/
dunno if people prefer raw text but here is it

Quote:
function Trig_Patrol_test_Copy_Actions takes nothing returns nothing
call TriggerSleepAction( 0.01 )
call IssuePointOrderLocBJ( gg_unit_nbld_0196, "patrol", GetRectCenter(gg_rct_Region_015) )
call TriggerSleepAction( 0.01 )
call IssuePointOrderLocBJ( gg_unit_nbld_0185, "patrol", GetRectCenter(gg_rct_Region_000) )
call TriggerSleepAction( 0.01 )
call IssuePointOrderLocBJ( gg_unit_nbld_0197, "patrol", GetRectCenter(gg_rct_Region_008) )
call TriggerSleepAction( 0.01 )
call IssuePointOrderLocBJ( gg_unit_nbld_0187, "patrol", GetRectCenter(gg_rct_Region_004) )
call TriggerSleepAction( 0.01 )
call IssuePointOrderLocBJ( gg_unit_nbld_0198, "patrol", GetRectCenter(gg_rct_Region_011) )
call TriggerSleepAction( 0.01 )
call IssuePointOrderLocBJ( gg_unit_nbld_0188, "patrol", GetRectCenter(gg_rct_Region_006) )
call TriggerSleepAction( 0.01 )
call IssuePointOrderLocBJ( gg_unit_nbld_0195, "patrol", GetRectCenter(gg_rct_Region_013) )
endfunction

//===========================================================================
function InitTrig_Patrol_test_Copy takes nothing returns nothing
set gg_trg_Patrol_test_Copy = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_Patrol_test_Copy, 0.50 )
call TriggerAddAction( gg_trg_Patrol_test_Copy, function Trig_Patrol_test_Copy_Actions )
endfunction


it sais. wait 5 sec. and then lets units patrol (knight patrol to region <...>.
but when its there it stops... It doesnt patrol! what must I add?

another edit: ok I see that they dont even go all the way to patrol they return after few hundred yards :/
08-27-2005, 12:41 PM#2
ChaoZzZ
*bump*

already edited post 3 times but I need help and editting doesnt put thread on top...
08-27-2005, 01:10 PM#3
Thunder_Eye
Are they Neutral Hostile? Cause then you have to change a thing in the Gamplay Constants
08-28-2005, 04:58 PM#4
ChaoZzZ
yes they are, and what "thing" ?
08-29-2005, 07:29 PM#5
ChaoZzZ
*sigh*
*rebump*

this forum is dying... sadly enough
08-29-2005, 07:54 PM#6
Thunder_Eye
I think its the Creeps - Guard Return Distance, try that