HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Mini-building's ability

08-25-2005, 08:43 PM#1
RESPAWN
Hi,

I was making a map with a completely new build system. Buildings shall be constructed via selecting the townhall and placing buildings on the ground (inside a certain radius), not via workers. Because of buildings as static units the placed buildings cannot be constructed in the usual way. So I thought of the ability of the mini-building-items (new in Frozen Throne). When the player places a building it shall be done automatically after a while. And that works perfectly.

Now to my problem: I noticed yesterday that everytime the selected building is being replaced by an other (for example barracks instead of lumbercamp). That's freaking. O_o As other users from several forums said that can't be fixed.

But maybe you can. I disbelieve any kind of solution but maybe you can. Or maybe somebody can explain this at least.

Thank you in advance
Bye
Res
08-26-2005, 01:53 AM#2
rtm2
Your probably just CnP the same item several times in a row, try using 2-3 buildings for the Townhall item, 2-3 for barracks (mini) building, and there rest.

I've had a friend do that before, and that's what he did wrong.
08-26-2005, 12:04 PM#3
RESPAWN
I tried this several times before but I can do it again.
08-26-2005, 01:33 PM#4
Tim.
Lets see the trigger you use to use the item.
08-28-2005, 09:05 PM#5
RESPAWN
There is no trigger. It's just an ability I gave to the townhall.

A mate of mine said it must have something to do with the "required animation names" (unit editor). Some others said something about similar "order strings".

Can anyone help?