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starting units
starting units
08-29-2005, 08:03 AM
#1
THOR46
i was wondering if there is a way to change or add to the starting units in a custom game and still having the random start location
ie human starts with 5 pesents and ONE captain
undead added a frost worm and so on like that
08-29-2005, 01:33 PM
#2
Vexorian
There is a function that returns a player's start location
08-30-2005, 05:03 AM
#3
THOR46
well thats good to know but how and where would i find all this
08-30-2005, 08:43 AM
#4
Anitarf
In the trigger editor. Just create the bonus unit with a trigger at player's start location when the map starts.