| 08-30-2005, 08:37 AM | #1 |
Waht shcould I do for my large campaign remember HeroRPG? one villige had one song, and the famr near it had a difrent one was that alright? Schoudl i ptu lotsa songs or few 1. Put as much as possible! if the sizes large, tell people to use download programs to get it piece by piece 2. The size schouldnt be too big, but many songs would be cool ,so try to not put useless songs that are played once in a not important for the story line event, but try to put various songs for battles (with a turn based battle system and a music in every battle it would be greta to put multiply such nromal fight songs so fighting wont get boring) 3. Save size! We dont need a new song at every step! Dotn put useless songs! put as few as possible songs 4. Dont put any custom songs (yeah right) |
| 12-21-2005, 04:11 AM | #2 |
maybe put 3 songs max and have them alternate and possibly have upbeat battlemusic. Music Concept: 2 Backround Songs (quiet, ambient) 1 Battlesong (upbeat, louder) |
| 12-21-2005, 08:39 AM | #3 |
Depends how large the songs are... I personally would say that: A: The campaign as a whole should be no larger than 100MB. (Unless it's REALLY, REALLY good.) B: Release one with NO custom music for 56k users. |
| 12-21-2005, 08:50 AM | #4 |
If you're really worried about file sizes, make your music a mono .mp3, this will slash the file size without really taking anything away from the song, unless you do a lot of work placing the instruments around the stereo field |
| 12-21-2005, 11:50 AM | #5 |
I think bobhellbringers idea sounds pretty good. If two other should be maybe happy and other should be dark and aggressive. |
