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Face Angle Instantly

09-11-2005, 06:42 PM#1
Tim.
As the name says, I want to make a unit face an angle instantly.

Quote:
Unit - Make UNIT face (0) over 0.00 seconds
Does not work. Nor does using a negative value.
09-11-2005, 07:35 PM#2
Elven Ronin
What about moving the unit to its current location with the new facing?
09-11-2005, 09:41 PM#3
Vexorian
Nothing works to do that I seriously tried everything there
09-11-2005, 11:19 PM#4
Tim.
Well I did get it to work somewhat. If you remove the unit and create a new one with the desired angle it works fine. The issue is I run a loop every .10 seconds. That would cause way too much lag.

Hmm, if Vex says its not possible though, I guess I'm pretty much sunk as far as that goes. Any alternatives?
09-12-2005, 12:23 AM#5
shadow1500
yes, use the animation - lock body part facing.
09-12-2005, 02:59 PM#6
Tim.
Hmm, you are correct that that causes a unit to face the angle instantly, however it requires having another dummy unit to lock to.. I already have around 4-5 instantly moved dummys.. I really dont want to keep adding more.

Its possible to solve for the X/Y/Z coordinates and offset them from the actual unit, right?

EDIT: Solved in an easier way. I just billboarded the model.