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Gold Mine Untangles when Tree Upgrades

09-24-2005, 03:27 PM#1
MrApples
In the beginning of my map, a trigger orders all trees of life to entangle(instant) all the mines within range around them, and it works.

But when one of those trees upgrade to a tree of ages, one of the 2 entangled mines untangle. I guess this has something to do with using Entangle(Instant). Anyway to fix this?
09-26-2005, 10:04 PM#2
drdlord
can always have a trigger that goes off when any building upgrades,
condition building type = tree of life
action entangle instant
09-26-2005, 10:21 PM#3
MrApples
Theres such a action? Upgraded Building, i couldn't find it
09-27-2005, 03:28 PM#4
oNdizZ
the entangle ability the trees have can only target 1 mine at the same time.
09-27-2005, 08:02 PM#5
MrApples
That doesn't really help, this only occurs with one of the 2 mines only with the initial Entangle(Instant) ability. Otherwise the 2 mines work fine.
09-28-2005, 04:02 AM#6
yuripro84
Doesn't it have Entangle Mine (Night Elf) or something in the abilities list? Try taking this off the list (from Object Editor) and tell me if it works :D
09-28-2005, 08:29 PM#7
MrApples
Yes it has that, but I need it done immediately only at initilization
09-28-2005, 08:58 PM#8
drdlord
"Unit - A unit owned by Player 1 (Red) Finishes an upgrade"

need to add all 12 players but copy/paste the event can have all 12 on one trigger

I use this in my WMW map to deal with upgrading shrines, (since when they upgrade they don't loose their old units I have to replace them)
09-29-2005, 07:03 AM#9
Anitarf
Quote:
Originally Posted by drdlord
"Unit - A unit owned by Player 1 (Red) Finishes an upgrade"

need to add all 12 players but copy/paste the event can have all 12 on one trigger
Or, you can use a generic unit event...
10-03-2005, 01:34 AM#10
MrApples
Ok, I did it for when a unit upgrades, and I used the conditions OR: Triggering Unit=Tree of Ages/Tree of Enternity.

But its not working... would the Tree of Life possibly be the Triggering Unit?

Also if anyone knows, What is a good way to haunt golod mines instantly at start up for maps with 2 gold mines so that both mines are haunted.