| 09-28-2005, 05:18 AM | #1 |
what is the trigger that will continue on a hero in a campaing. ie my hero has an item that would be needed in the next mission, or he got hold of a tome of power/int/ag/str or what ever. i dont know alot about triggers and have given up on this one could some one give me a BIG hint or just tell me what it is? so long as i get some help ill take it. thank you for your time ![]() |
| 09-28-2005, 06:49 AM | #2 |
Game Cache. It's designed to store data between missions, specifically for the purpose you need. It can store units as well as numbers (integers and reals). |
| 09-28-2005, 02:25 PM | #3 |
sorry i must not have been too clear, i tend to get that way if i dont get at least 2hrs of sleep. but what i ment was what would i make the trigger out as. (this is the only way i could think to explain) trigger event function - hero - resume stats true. i know that is not the corect trigger for this, so could any one tell me or give me a good hint for how u must write the trigger to continue a heros stats for a mission? thank you for your help ![]() |
| 09-28-2005, 07:26 PM | #4 |
I understood you just fine. You want a hero that picks up a tome of strength to have one bonus strength point in the next mision as well. My answer remains the same: save the hero at the end of a mission to a game cache, and in the next mission, load the hero from that game cache. |
