| 09-29-2005, 03:03 AM | #1 |
Hello guys :) Before i start making the map, i need know how am i going to achieve this. Concept: There will be an empty arena. When the times is up, the enemy base and enemy units will spawn by triggers. (Note: Arena will spawn in waves, different race and units) I want to make the AI to rebuild the dead units. (Buildings are given) Eg. Wave1: If it starts off 10 grunts, i want to AI to have no more or try to have no less than 10. Wave2: 10 headhunters (new AI, i dont want them to create grunts this time :|) How would i make the AI flexible like this? Triggers looks like an ideal solution to me, but i dont know how. Or do i have to create a whole AI script for this? Thanks in advance! |
| 09-30-2005, 05:17 AM | #2 |
Well since i don't know anything about AI, I'd just make it with triggers, it doesn't sound that hard. |
