| 10-09-2005, 11:05 PM | #1 |
This Map Is like a ordinary hero arena but will kick ass 50x more all custom models an icons, trigger enhanced spells, 5 players on each team Heroes - Shadow Lord - Trigun - Vampire lord - Sage Of Time - Destroyer Gobolin - MegaBite - Mech Blaster - Elemental Ghost - Holy Knight and im trying to think more il take some suggestions. Forums / Website Im making a website but its freewebs... im learning HTML in School so mabye some one could make a website if they want and they will be beta tester, and forums im making with invisionfree if anyone could get IPB the would be great.\ Screenshots Il have some to just geting the terrain done first and i want terrain to look really good. |
| 10-10-2005, 05:01 AM | #2 |
Well here is the website i know it sucks but it will do for now and im making forums those arent't the real ones so ignore that one. Website |
| 10-11-2005, 12:41 AM | #3 |
Here is some Screenshots of the map Shadow Lord Abilties http://img443.imageshack.us/img443/4311/slblink3rn.jpg Shadow Blink http://img443.imageshack.us/img443/286/slaura8ez.jpg Mysterious Aura I dont know why shadow Blink has to tops lol |
| 10-11-2005, 03:09 AM | #4 |
Hmmm... I've quite a few things to say already. 1st, you've triple posted, and not to bump your topic. O.O There's something about the map name that makes it hard to be taken seriously. There's Hero Arena Unlimited. Then there's Ultimate Hero Arena. Now there's Ultimate Hero Arena Unlimited. Might as well name it Super Ultimate Hero Arena Dragon Platinum Unlimited for more effect. The posts have also told... very little. We know you're making a classic hero arena. That's about it. Saying "IT WILL KICK ASS!!!!111!!!0000 more times" does not make it seem any better. Neither does the promise of custom content. We also have no idea what the shadow lord's abilities do, and I can speculate that his blink is just... a blink with different animation, but I have no idea from what you've provided. Well, I have a tendency to overlengthen stuff, but the point is if you want to get people interested it'll be better to tell us more. Also, I don't know the stats and all, but if you're using the default stat system, then as your heroes get to obscenely high levels, their armor goes obscenely high, and battles take obscenely long. |
| 10-11-2005, 07:00 AM | #5 |
Ah! WONDERFUL. So we're going to have another crappy hero arena where the stats go into the hundreds, probably with tomes to ensure that anyone who has a SLIGHT advantage can then spam agilty tomes and buy a lifestealing artifact or bash or crit or something, to make sure that they KEEP their advantage, and it's going to be full of custom models so it'll take ages to download even if you only want to laugh at how bad it is? Excellent. [/sarcasm] |
| 10-11-2005, 08:42 AM | #6 |
The funny thing is, I see no custom models or icons in the screenshots. Just a totaly black shadow hunter. |
| 10-11-2005, 10:03 AM | #7 |
Well, given the kind of person who'd make a map called Ultimate Hero Arena Unlimited!!!, he might THINK that that IS a custom model... |
| 10-11-2005, 04:24 PM | #8 | |
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Hmm yeah thats true.. Or maybe he havent added them yet? ![]() |
| 10-12-2005, 12:11 AM | #9 |
no didn't add yet i waiting tell all units are done Ant Shut up ok and here is the units and abiltys Shadow Lord- This dark warrior is a master in shadow manipulation, which can turn into some very devistating effects. Style: Melee Abilities: Shadow Summon- Shadow Lord Summons Shadows From the Shadow World and They Have there own Set Of abilties. Mysterious Aura- Shadow Haves his own Mysterious Aura around him Makes His Mana Regereate Faster. Shadow Sphere: Shadow Lord Creates a Giant Ball Above the Taget Unit and blast a large area around the targeted Unit. Shadow Blast: Like Shadow Sphere But not as Strong and just send it right at the enemy. Shadow Blink: The Shadow Lord Dispears into A Cloud Of Shadows. Il post the others ones later |
| 10-12-2005, 08:26 AM | #11 | |
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Well, I never intended this to become a flamesession... I merely pointed out a few things that I felt would help you improve and allow you to better get what you wanted. I don't know how you can say he's completely ripped off your map... from what I know he hasn't revealed anything about the heroes, so I can't see enough evidence that he has blatantly ripped off your map since he hasn't posted any ideas -.- Currently I'll stick that he's "inspired" by your map and that he likes your heroes so much that he's... modelling his hero after yours. Of course, being the map maker, I understand perfectly why you would feel this way... just give Zero the benefit of the doubt for the moment. Plus it seems that he is creating everything from scratch instead of just stealing your map, so take it as a compliment that he respects your map. Anyway, generally it isn't a good idea to start a thread about a map that hasn't been designed, and isn't half done, and furthermore does not involve any unique ideas (as far as I know). If it's just a post about an idea, the idea should have some form of uniqueness, so at least the author can be justified in that he's trying to verify the uniqueness of the idea he has before he sets out to create the map. More importantly, the author usually will have a rough plan on what he wants to do the with the idea, and since the idea is also quite unique, people reading the thread might feel more interested in contributing to it. So I say if you want to create a thread, at least get a working prototype of the map up, as well as posting the ideas you have for the map. Of course, I am inherently biased against maps where I can't sense any uniqueness or originality, hard work or good execution (the word "or" means I'm only looking for one, I'm not some american idol judge). Since you haven't posted any work I can't say anything about the last two, but I can say that so far, I can't sense the uniqueness or originality from what you have posted. So I do admit, I have a bias against posts like that, sadly. No offense meant (if any was taken), except for the part about defying you. |
| 10-12-2005, 09:00 AM | #12 |
I'm POSITIVE that he's trying to copy my map. He has been banned from my forum several times, he constantly asks me questions about the map that nobody else wants to know or needs to know, and he has attempted to copy from my other maps as well, only to be shut down. The reason he hasn't posted any information yet... he's waiting for me to post the exact details on my forum so he can copy/paste it here. OH and its not even a Hero arena. Its an enfos remake. That makes it a Team Survival not a Hero Arena. Nice try, Zero, but its a lame excuse for a rip-off. |
| 10-12-2005, 05:57 PM | #13 |
ho, boy. Mod controls really need to fixed. By all accounts it does seem very, very similar. But if he is actually making a hero arena instead than it's not entirely identicle. Still, it's sad when you see a complete originality in not just modding but gaming in general. If you look at the upcoming ps2 releases, you'll see a dozen urban/thug/gangster games coming out. Just as dota and battleships rip-offs are a dime a dozen in warcraft 3 modding. plenty of night of the dead wannabe maps right now too, mostly unoriginal junk. Hell, the map I'm working on right now (terra omicron), has obvious similarities to maps like SWAT: Aftermath, but while the basis is there it's no rip-off. I have plenty of non-swat based content, like my own items, vehicle system, triggered abilities, a fairly unique (to this style of map anyways) ability selection system, and other stuff as well. It's okay to borrow some ideas, but copying is bad! |
| 10-12-2005, 10:24 PM | #14 | |
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Unless of course the point of the mod is to replicate another game, for example, my Halo FPS mod. |
