| 10-10-2005, 11:48 PM | #1 |
Posted it here too in addition to wc3sear forums for good measure. http://www.wc3sear.ch/?p=Maps&ID=6660 Well after a borked project I took a couple months and tried to give it another shot. THe terrain was completely redesigned and the map itself was given a couple more months of playtesting and progress, I'm now happy with it that its a much higher calibur of a map. ------------------------------------------ Beta v.95 (95% completed) ------------------------------------------ -High detail terrain -Advanced leaver system that actively distributes the gold from dropped/left players to the rest of the team, so it doesn't build up there useless -Creative spawn upgrade system --> Techtree designed so that ultimately a variety of spawns will win out over a massing a single type, spawn buildings can be destroyed and rebuilt, giving some heroes a chance to counter tech rushers -Manipulable enviroments allowing you to alter the path to slow down the enemy, or sometimes even make traps -Many well thought-out items allowing different roles and strategies for heroes while still retaining the individuality of the hero -"Blueprint" items allow both forward bases and/or additional defenses to be constructed -Command bombardment items to unleash devastating aireal attacks on the enemy -Side bases matter, each base lost weakens the strength of the computer's defenses and open up back routes, making hammer attacks on a side base sometimes more successful than a full assault on the main base -While it doesn't drop the full pool of items, there is the chance of an item drop when killing a unit, and the chance of a better item (some can't be bought) dropping when a hero is killed -I always though that making the player lose gold when their hero died especially in maps that used unit upgrades or heavy items just a system that kicks you when you're down, so you do not lose gold when your hero dies, however the sometimes fast assaults can make dying still a major blow -This is still a beta so any bug reports are comments are much wanted -Clan TDG rocks for all their support in making this map Some Screenshots: ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
