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Whats this all about?!

10-16-2005, 04:33 PM#1
Earth-Fury
Well, im trying to test a theory, but lets put that aside.

What is with burrowed units? They can be seen with any form of invisiblity detection, but NOT any from of burrow detection! So i snoop around more in the object editor, and i find out a few things:

- Perminent invisiblity has no "class" datafield (like detection abilitys do.) (by class i mean "none/burrowed/invisible/both")
- No other from of invisiblity spell has a "class" datafied
- ALL detection spells DO have a "class" datafield!
- There is an ability "Burrow Detection (Fliers" (CnP out of default WE, the last bracket IS missing...) that doas NOTHING.

is the burrowed detection system another half-implimented feature, or am i missing something?
10-16-2005, 05:49 PM#2
Panto
I have never particularly researched it, but yes, my impression was that it wasn't implemented.
10-17-2005, 09:04 PM#3
Earth-Fury
hmn, is there any form of a 2nd invisiblity type, then?

my "theory" is more of a "test". to see if 2 "seperate" games can go on on the same terrain, with multiple sets of players ^_^ (imagine it... 6 diffrent areas, but TWELVE players!)