| 10-17-2005, 08:15 PM | #1 |
Hello. On my map I have a trigger that creates 1 item called Crystal at the location of a unit who dies. Crystals can be sold at merchants so the players can recieve lumber. The only problem is that there is a lot of clicking, because all those items needs to be picked up and sold at a merchant. Is it possible to make an ability that auto-picks up items on the ground? Like the ability for Meat Wagons who picks up nearby corpses. (Sure, I can make Bundles of Lumber when unit dies, but an important part of my map is the transportation of items.)Thanks. |
| 10-18-2005, 08:37 AM | #2 |
Not that I know, there isn't an autocast ability to pick up items. The most you can do is create an immolation-type ability, and when a unit walks near the item, give the item to the unit if the buff for that ability is detected. I hope if there's a lot of crystals you can also make crystals a charged item so you can add charges to it and stuff instead of cloggin up the inventory. |
| 10-18-2005, 11:48 AM | #3 |
Phenoix Fire actually works better I find. |
| 10-18-2005, 05:10 PM | #4 |
you could make the items units and enemies of the player. when the unit is killed, make a trigger that creates the item |
