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Floating text help

10-28-2005, 03:56 AM#1
Bustaboom
I just wanted to know how to make floating text that i create aways dissapear once its done. i have a gui trigger set up so that when a unit dies that belongs to player9(grey) it puts floating text over the units head and changes the velocity then i have to use the wait function for .5 seconds and then i have it removed... but here is the problem because of that .5 seconds that is long enough to read the text if units die at the exact same time for instance due to an AOE effect like war stomp then only one of the floating texts are removed and the rest just float upward forever and im afraid this is causing lag for the players because there are alot of units that are killed throughout the game. Now ive seen this done effectively before i assume through jass because nothing i do seems to work by using the GUI functions. So i would like to know if at all possible that you could give me an example of how to do this if you dont mind.
10-31-2005, 12:17 PM#2
Anitarf
I don't have much experience with floating texts, but I think you can make them automatically dissapear after some time...

Look at this example.