| 10-29-2005, 06:29 AM | #1 |
Lol, I'm making a custom melee map with 3 added races, called Tri-War (original name, eh?...lol I guess suggestions would be welcome, now that I think of it...). But that's only part of the point. I'll get straight to it. Players get revealed by the game when they are using one of my custom town halls. How to fix? (They are categorized as town halls and they are in the game constants as tier 1/2/3 town halls.) |
| 10-29-2005, 01:37 PM | #2 |
its part of the mele triggers. considering that you have alredy blown the "mele" status of your map with custom races, just write custom mele triggers to spawn starting players and run any AI files. (some mele actions are usefull tho, like enforing defeat / win conditions.) |
| 10-29-2005, 05:26 PM | #3 |
Heh, if you think about it, I believe that that specific melee trigger is what does it. Enforcing those conditions probably includes enforcing the reveal condition. -_- I might have to redo those conditions from scratch. |
