| 10-30-2005, 02:57 AM | #1 |
Ok, I know i've posted only a little while back and I know I should have said this in the same thread but this is bad. The time-travel trigger i asked about not only didn't work, it disabled every trigger in my map. They don't show up in the editor as being disabled but when I try the map, none of them work, not even a simple visibility modifier. I've tried deleting the trigger, using it on a different map (which had the same effect on the new map) and everything else I can think of but it still doesn't work. WHAT THE HELL?!.. has this happened to anyone else and, if it has, is there a solution? P.S. To see the trigger, look at the thread "Time travel" |
| 10-31-2005, 02:57 PM | #2 |
- Do the triggers show up in the editor when you close THE WHOLE EDITOR, then open up the map again? - Do you get any compile errors? - are the triggers "enabled" and "intially on"? - Have you opend your map with an MPQ editor? - Have to imported anything? - Did you edit the raw script file of your map? - What do you mean they dont work? the events dont fire? the conditions dont resolve? the actions just dont happen? - Did you delete some global variables? - Are any of your triggers in full JASS? - Doas the map crash War3 when you play it normally? (not "test map" from the WE) - Do you use WEU / UMSWE? - Do you have JASS in your maps header? - Did you change anyy triggers other then adding time travel? Currently i do not have enuf information on your issue to aid you. Answer as many of these as you can, and ill do my best to help you find the root of this problem. |
| 11-05-2005, 03:29 PM | #3 |
Why not give some srceenshots or post a URL to the map. |
