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Age of Myths - JASS Enhanced map

10-30-2005, 07:24 AM#1
vile
An AoS Map that was built for over a year, has the following features:
- 6v6 Playing capability
- New wonderful terrain
- 24 Exciting heroes. Each hero was worked on for over 2 weeks, while each one has at least 4 JASS enhanced abilities that were worked hard on.
- Pure written jass, the map hasn't got a single memory leak. It can be played on a 600 mhz without problems. Not a single gui is used.
- A REMATCH option. Player 1 or 7 can type -rm and restart the game without having to remake it.
- Over 12 upgrades to upgrade your base.
- Full bounty share, and full assistances show when killing heroes.
- Fancy hero selection system, allows you to view every single little detail on the hero before selecting it.
- Fancy revival system, when dying, you will revive WoW style, yo will have to move your ghost into the grave yard. The more you kill heroes, the less revival time you will have.
- Over 250 items to use, while each item has its own specialty.
- Item and hero classes like in Land of Legends.
- Advanced item combination system.

Try it out guys :)

http://beam.to/vile for forum link and map link.
10-31-2005, 02:06 AM#2
Tooolbox
Huh. AoM. Here's hoping it becomes the staple "AoS" of this time, considering how gay DotA is (and here's hoping this is much better). But you know, seeing as how DotA went through so many bad steps...
1) Map made
2) Bunch of copies made
3) Allstars made, combining various heroes from the copies
4) Allstars switches makers like 10 times
...and you're (I guess) just the maker from this one, I suppose it may not be so bad.

Does this even go here, btw?

But uh, yeah. Host it on BNET and I'll join if I see it. I'd host it but I have dialup.
10-31-2005, 03:13 AM#3
The__Prophet
I think this map has protential. My only initial complaint is that i hate how you decided to save loading time by putting all your triggers that would normally be in map initialization to run at like 0.1 seconds. If you want fast loading time, just use the widgetizer. Oh yea, and it seems as if your just copying Tides of Blood alot. *cough dotm *cough* But i guess copying the best aos out there isnt such a bad thing. I mean its better than copying some lame ass AoS like dota.
10-31-2005, 11:23 AM#4
vile
DotM isn't "Copied".
As far as I remember, the creators of ToB hasn't invented stampede. And thats the only based ability that the DotM has.
The map IS inspired by ToB after all, and there are several abilities that are similar, but all in all, over 90% of the map is original.

As for the loading time..
I tried using widgetizer, and it just does two things to my map:
- Fucks up my triggers
- Increases its size
So I don't really see why should I use it.
The reason everything is loaded at startup is to save loading time.
Maybe the creation of the intial units should be on the loading time, and i'll add that on future versions.
10-31-2005, 11:01 PM#5
The__Prophet
I shoulnt of used the word "Copying". I more meant that you drew too many noticible references from ToB.
11-01-2005, 07:13 AM#6
vile
Well, that was with permission. I just used things I liked.. heh
11-01-2005, 07:21 AM#7
Earth-Fury
Its better then allstars by a longshot. (but NOT better then the ORIGIONAL :P damn that was a nice map... specially for RoC!)

The balance needs some tweaks, but other then that, its pretty nice.


and the widgitizer will only screw up your triggers if you have certant options enabled. And yes, it increases a maps size, but it can literally cut loading times in half!
11-02-2005, 01:00 PM#8
vile
Thanks for the feedback guys.