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2 player RPG

10-31-2005, 09:11 AM#1
rapata
I have made a few single player maps and a longish cinematic, am now getting the hang of triggers, terrain etc. I have recently connected to battlenet but am useless at melee play.

A 2 (or more) player RPG seems a good game concept for internet play, not as expensive as WoW and perhaps a bit more creative - at least for the map maker. I am impressed with some I have seen, especially D&D 3.5 Calim River by Bibendus, but I have never been able to actually play it on battlenet, as I have a few problems:

I have a dial up connection - 56k modem and it is slow. I can play melee but I can't seem to download long games, and if I host people get tired of waiting to download them from me.

If I send my game to a friend as an email attachment can he put it in the same folder I have it in and then play a game I host without having to re-download it?

Another question: Although I can join custom games hosted by strangers and play melee with my XP ICF (firewall) up I can't connect with my friend for a custom game hosted by him or myself unless I take it down while we connect - after which I am always infected with spyware and have to use system restore to get rid of it.

Naturally I don't like doing this, but don't know how to reconfigure my firewall so it will treat battlenet as an exception - can anyone advise me? And I am puzzled that I can join games hosted by strangers with the firewall up, but not games hosted by my friend.

If anyone out there would like to help me test my game, Amlock Island (2 player RPG, currently 800k and growing) I would be grateful. I need someone patient enough to help me find ways around the slow connection and firwall problems.

any takers?
10-31-2005, 12:06 PM#2
Anitarf
If you send the file to the friend, then he won't need to download from you, provided the email clients don't change the filename. Although, if he's a friend, he shouldn't find it difficult to wait for a regular download to finish.

As far as the trouble joining games goes, maybe your firend has a firewall up as well. To be able to host games, you must open certain ports in the firewall to allow free traffic through them; for Warcraft, they are 6112-6119.
11-01-2005, 01:07 AM#3
rapata
Thanks for replying Anitarf. My friend wouldn't mind waiting, no, but the only time we tried it we got up to 80% (about 5 minutes wait) and then we got cut off.

I don't know how to open any ports in my firewall, which is the one that came with XP - ICF I think. I can't figure out how to change it in any way.
11-01-2005, 06:22 PM#4
Tim.
Place the map file in your 'Downloads' sub-folder inside the default War3 'Maps' folder. E-mail the map to your friend. Have him save the map file (With the same file name; Anitarf as said) into his 'Downloads' folder. Congrats, no downloading through Bnet required.
11-02-2005, 05:14 AM#5
rapata
I have a folder called Download in Maps - should I make that Download?
And do I have to put the map I am hosting with in the same folder?
11-02-2005, 05:16 AM#6
rapata
I have a folder called Download in Maps - should I make that Downloads?
And do I have to put the map I am hosting with in the same folder?
11-02-2005, 05:08 PM#7
Tim.
Look, in general, when you are playing on Battle.net, all maps used go into your Downloads folder unless you move them. If that is the case, Warcraft will not recognize that you already have those maps and download them again into the Downloads folder. Subfolders only help if you want easy organization for hosting.

Just put all the maps you want to play on Battle.net in the Downloads subfolder (If its not there, create it) and when you host, make sure you are hosting from that folder. If anyone else has the map in thier Downloads folder, they can play it without downloading it again.
11-02-2005, 09:49 PM#8
Anitarf
In my experience, as long as the map is anywhere in the maps folder or any of it's subfolders, war3 will find it if you already have it and won't re-download. At least, I am certain it doesn't matter where I have the map if I'm the host. If I'm joining a game, I'm not so sure, because I haven't joined a game in a long time and when I did, I usualy had the map in my downloads folder.
11-03-2005, 05:32 PM#9
Tim.
Correct, you can host from any subfolder; but you can't join if it's in a subfolder. I noticed this when I had my Battle for Hoth map in my subfolder; I hosted it from there plenty of times, but when I joined someone elses hosting of Battle for Hoth I had to download.
08-09-2006, 04:29 AM#10
rapata
Thanks Tim
I am back on this RPG thing again, now keen to try Mikititan's DM-Mod, which I think you know about, have you tried it? A friend and I are about to playtest your Pirates map which I downloaded last night. You mentioned you were grateful for help in JASS. I would be grateful just to know what JASS means, and even more grateful if someone could tell me how to download DM-MOD as a zip file. All I get is a thing called attachment.php! Where am I going wrong?

c u
08-09-2006, 04:31 AM#11
Linera
I did a rpg like this based off the game Lagoon for SNES system.
It was a map for Starcraft. it was 2 players and alot of fun.
08-09-2006, 05:59 AM#12
Wyvernoid
Look for GG&K's Temple of the Old Gods, it has a 2-player version.