| 11-06-2005, 08:59 AM | #1 | |
How do I assign color according to player position inside of a Message? Quote:
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| 11-06-2005, 09:22 AM | #2 |
You would need a string array with the player colur codes, then include the corresponding string into the message. |
| 11-06-2005, 05:43 PM | #3 |
Is there a way to get the player color codes or do I have to guesstimate? AND The way your telling me to do it seems like I would need a lot of conditions unless I am wrong. I wanted this trigger to be a global trigger JUST when a hero dies. I don't want to have to make If/Then/Else Statements - If corrisponding player = true then pick his color -> Thats what I don't want to get myself into UNLESS its the ONLY way. |
| 11-06-2005, 06:46 PM | #4 |
Having a string array is the general solution. You can just use the player number of the owner of dying unit as the index of the array. As for the colours, here they are: Set color[1] = |c00ff0303 Set color[2] = |c000042ff Set color[3] = |c001ce6b9 Set color[4] = |c00540081 Set color[5] = |c00fffc01 Set color[6] = |c00ff8000 Set color[7] = |c0020c000 Set color[8] = |c00e55bb0 Set color[9] = |c00959697 Set color[10] = |c007ebff1 Set color[11] = |c00106246 Set color[12] = |c004e2a04 Don't forget to use |r when you want the colour to end and go back to default (probably at the end of the player's name) |
| 11-06-2005, 08:23 PM | #5 |
Thanks man. I love you |
