| 11-08-2005, 08:59 AM | #1 |
Code:
When Tree Is Attacked
Events
Destructible - A destructible within [Entire Map] dies
Conditions
(Destructible-type of (Dying destructible)) Equal to Summer Tree Wall
Actions
Game - Display to (All players) the text: Tree Died
Item - Create Wood at (Position of (Dying destructible))i have that... and for some reason it does not work. i even removed the condition and it still didn't work. i tried placing a region over the entire map area and it still didn't work. now, heres the catch. i place a small (holds 2 or 3 trees) region and it works. if i place a medium sized region (holds a hundred or so trees i guess) then it works... sometimes. it doesn't make sense to me. so, is the only work around having 1000's of small regions? |
| 11-08-2005, 10:13 AM | #2 |
The "destructable in region" has a lame limitation that it can only consider the first 64 destructables placed in that region. |
| 11-08-2005, 03:53 PM | #3 |
Thats good to know. |
