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Destructible within Region Dies

11-08-2005, 08:59 AM#1
Mothmann
Code:
When Tree Is Attacked
    Events
        Destructible - A destructible within [Entire Map] dies
    Conditions
        (Destructible-type of (Dying destructible)) Equal to Summer Tree Wall
    Actions
        Game - Display to (All players) the text: Tree Died
        Item - Create Wood at (Position of (Dying destructible))

i have that... and for some reason it does not work. i even removed the condition and it still didn't work. i tried placing a region over the entire map area and it still didn't work.

now, heres the catch. i place a small (holds 2 or 3 trees) region and it works. if i place a medium sized region (holds a hundred or so trees i guess) then it works... sometimes. it doesn't make sense to me.

so, is the only work around having 1000's of small regions?
11-08-2005, 10:13 AM#2
Anitarf
The "destructable in region" has a lame limitation that it can only consider the first 64 destructables placed in that region.
11-08-2005, 03:53 PM#3
The_AwaKening
Thats good to know.