| 11-16-2005, 03:31 AM | #1 |
Is it possible to run a local triggers for checking is a mouse has moved over a trackable then right some stuff to a global variable to move the camera for only that player? |
| 11-16-2005, 01:42 PM | #2 |
Yes, however remember that you cannot move or remove the trackables. |
| 11-16-2005, 11:00 PM | #3 | |
Quote:
Thats not a problem. The map is only 32x32 with preplaced trackables to detect where the mouse is. |
| 11-17-2005, 03:50 PM | #4 | |
Quote:
there is NO way to check which player clicked or touched the trackable. GetTriggeringPlayer doesnt work, and creating triggers for 1 player creates a desync. (Running events for 1 player desyncs 2) |
| 11-17-2005, 09:11 PM | #5 | |
Quote:
This meathod uses GetLocalPlayer() I asumed when he said 'run local triggers' he meant using GetLocalPlayer. ![]() |
| 11-18-2005, 09:33 PM | #6 |
still you cannot do anything usefull with local player and trackables. Everything will desync for obvious reasons |
| 11-18-2005, 11:13 PM | #7 | |
Quote:
I read somewherte yesterday that you can use local trackables (to detect which player) on b.net without any problems like desync. |
| 11-19-2005, 12:12 AM | #8 |
http://www.wc3jass.com/viewtopic.php?t=1997 |
