Hi Vexorian
I want to report a bug in the caster system 12.8
The function InitLearnEvent say
function InitLearnEvent takes gamecache g, integer i reutns nothing
local trigger t=CreateTrigger()
local integer i = 0 // here you put again the same variable "i" and you overwrite the first "i" value
loop
call TriggerRegister...
I hope that help you if you didn't see it |