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Unfinished At-At

12-28-2005, 02:27 AM#1
Tim.
The At-At I made but never textured for Battle for Hoth. Never ended up using it in the final release.
Attached Images
File type: pngatat.PNG (109.5 KB)
12-28-2005, 08:50 AM#2
Blade.dk
Looks good, but let me ask a question: What is the Battle for Hoth? A map?

EDIT: Nevermind, found the map on your site .

Model looks good.

2nd EDIT: Tim., the map is hosted at wc3sear.ch and used to be on wc3c's server, but those maps got removed, so you should upload it here.
12-28-2005, 09:41 AM#3
Tim.
Haha, it's a horrible map with poor VertexModifier ship models. I'm too embarassed to put it up anymore.
12-29-2005, 11:21 PM#4
Metal_Sonic64
Looks quite accurate. Are you planning on using it for anything? I'm working on a battlefront-ish map and it would be useful. Is it animated?
12-30-2005, 12:47 AM#5
Tim.
I planned to use it as a purchase-able craft in Battle for Hoth, but it would have been too hard to balance. No current plans for it except to make sexy desktops. It has a walk animation, the others are rather simple. Depending on how your map comes along, drop me a line. I made several Star Wars models that were never released, I don't mind giving them out for a good cause.
01-02-2006, 12:02 AM#6
Tiki
I wet myself.
01-02-2006, 12:31 AM#7
Tim.
You wish.
01-02-2006, 08:47 AM#8
Uberleetpwnage
OMGLASERPEWPEWPEW at front?
01-02-2006, 08:49 AM#9
Tim.
Yep, they even animate with the recoil!
01-02-2006, 08:52 AM#10
Uberleetpwnage
Hope the animations won't be like RightField's.
You know what I mean. Oh and don't link him to this post k.
01-02-2006, 08:55 AM#11
Tim.
Kay.

/me waits for RF to come on MSN
01-02-2006, 12:05 PM#12
olofmoleman
the legs are in the wrong place...
01-02-2006, 12:18 PM#13
Tim.
Not really, they are simply higher than usual. the reason for that was making the model taller looked ridiculous against the terrain. Anyway this is not a high-detail model, I was going for practicality rather than exact duplication. Had I, there would be far more detail on the main body.
01-02-2006, 07:19 PM#14
olofmoleman
it's just plain wrong... the legs aren't supposed to be there, they should be positioned under the body, models don't have to be highpolyed to be acurate. if it was some kind of thing you made up, then it would be okay, but it's supposed to look like an AT-AT, they don't have their legs like that... it's as simple as that.
01-02-2006, 07:39 PM#15
TDR
olofmoleman is right, look at the legs:
Zoom

Also, the head seems to be too big in your model. The lenght of the main body (excuding the neck) is 2 and a half times longer than the length of the head. In your model, the body seems to be only 2 times longer than the head.