HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Devonian Sea

12-28-2005, 09:40 AM#1
olofmoleman
The Devonian Sea with lots of prehistoric creatures
12-28-2005, 07:27 PM#2
Xeth-Ban
any special reason you post all these dinousaur terrain pictures? they look realy nice and all though
12-30-2005, 02:51 PM#3
Metal_Sonic64
The dirt tile really ruins it. You should use ruins sand or soemthing a bit more suitable.
01-01-2006, 09:48 AM#4
Xeth-Ban
this is what gitlich told me when i asked:

the underwater effect is achived mainly be fog. use a custom fog colour (presumably blue, although, some shades of green/turquoise could produce some as yet unseen atmoshperes) and dencity that best fits your needs. also use the fogged sky, so that no sun or clouds are vissable on the underwater horizon. many people also choose to use the moon or sun beam weather effect to mimick light rays piercing through the waters surface. as far as i know, it is impossable to create a surface to the water. while you may wish to use the moonwell's ability model to create a surface layer of water, the fog and weather effects would make it appear as though environment above the waters suface is still underwater
01-01-2006, 10:39 PM#5
olofmoleman
Quote:
Originally Posted by Metal_Sonic64
The dirt tile really ruins it. You should use ruins sand or soemthing a bit more suitable.
Well, this was actually a bit of a test to see how good I could do underwater terrain, this was my first try.
01-01-2006, 11:15 PM#6
PitzerMike
I love your prehistoric models and how they fit in the war3 engine.
01-05-2006, 08:24 AM#7
olofmoleman
they were made for wc3, what else would you expect?
01-07-2006, 08:27 PM#8
A Solitary Echo
This one's really well done too, but I might suggest making the rocks more grey, and the sand more white. I suppose you could look at some underwater pics for reference, but I like it though.
01-07-2006, 09:41 PM#9
olofmoleman
using recent pics of undersea environments wouldn't be that good as an example, 'cause that environment is supposed to be more then 200 million years ago, can't remember how much exactly... the surroundings look different now.
01-12-2006, 02:44 PM#10
Erdfried
I think the models AND the terrain are really great! The underwater effect is very good

Great work!

cya
Erdfried
02-25-2006, 01:55 AM#11
C-A-G-E
it is ok but i agree with Metal_Sonic64 the dirt ruins it
(you can actually see tufts of grass poking out of the ocean floor)
like the prehistoric units though.
10-05-2006, 11:51 PM#12
Kyuuketsuki
Wow, Nice!