HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

look inside, kinda cool idea i have

12-28-2005, 08:19 PM#1
Xeth-Ban
played the reign of chaos human campaign? well if so ever came to the part where you have to kill.... was it 100 zombies? well anyways i got an idea the idea is to turn this into a multi player map, with two forces
force one will be humans
player 1-controlls arthas(good)

player 2-controlls a modified archmage all have "holy light" as unit ability

player 3-controlls a modified mountain king

force two will be mal'ganis' undead
player 1-controlls mal'ganis

player 2-controlls modified death knight all have "soul presarvation" as unit ability
player 3-controlls modified lich

the players within the forces shares the base(this is not an AOS map) the unit production buildings will work like mercenary camps, and heroes are auto revived, the way of getting resources are:killing zombies and enemy forces, the normal way (peasants or acolytes+ghouls) for each ten zombies you kill you also get a small bonus.
there will be a time limit though and the one wich have killed most zombies by then wins.

so tell me if you like it and/or come with sugestions, also vote wich time limit you want
12-29-2005, 12:14 PM#2
Xeth-Ban
anyone like this idea?
12-29-2005, 01:19 PM#3
Ice_Keese
Sounds good, but I got a little question: if I read this well, there will be 3 players per force, right?
You could add more...

Oh, and you should not double post...
12-29-2005, 01:21 PM#4
erwtenpeller
could be interesting if fast-pased and use a weeny-bit of fun customasation. for example, you should have the option to choose your own here instead of getting one appointed to you, just like you should be able to choose your own units. you should have a couple of inetersting possible tactics in order to kill most zombies.

maybe you could have no zombie be actually killed, but the 'good' side transforms the zombies back into living, and the 'evil' side tries to turn em into zombies. the balance of how many are living and how many are zombies then gives bonusses.

if one side converts all the zombies/living to they're side, they win.

if the timnes expires, the side with most convertees on they're side wins.

i'd say this could become a verry cool and interesting game, with lots of possubilities. its a nice concept.
12-29-2005, 02:24 PM#5
Xeth-Ban
hmmm good idea,so the clasic whisp or altar choose hero then?
and one question, the turn to living again, do you mean that they first have to become zombies then? and then you use a reverted dark conversion, and maybe then you use something like soul preservation so they cant be zombified/unzombified by the enemy.

i know i shouldnt double post, and with the option to choose heroes i can add more players
12-29-2005, 06:06 PM#6
ragingspeedhorn
I like the idea for this map, hope you decide to make it :)
12-29-2005, 07:07 PM#7
Xeth-Ban
ahh i will, its rather simple so it wont be a problem, the only obstacle is getting the loading screen im thinking of
12-29-2005, 09:52 PM#8
falcoknight
Brilliant Idea, hasn't been made... i think it would be cool to have a game like this

btw.. i can make a loading screen :P...
12-29-2005, 10:05 PM#9
AnarkiNet
sorry to burst all your bubles, but this sounds like a gimped version of Zergling Blood map from starcraft.
12-30-2005, 09:52 AM#10
Xeth-Ban
well firstly, starcraft is on my list of hate games, second i never heard of zergling blood map from starcraft, third my idea comes from the reign of chaos campaign not starcraft.


Edit:omg i just remembered that i cant do integrees and those triggers so i cant make something wich keeps track of how many zombies killed (btw,more people should realy vote in the poll)
12-30-2005, 02:45 PM#11
Metal_Sonic64
Hmm, the idea is okay, but I don't think you should base it off something else besides undead and humans.
12-30-2005, 05:29 PM#12
Xeth-Ban
i didnt understand much of that, but it is undead VS humans
12-31-2005, 01:00 PM#13
Vig0r
A few things are a bit vague to me. In the beginning, do you have other units besides heroes? Will there be other ways to train units, besides converting them?

It would be nice if you start out with just one hero and you can expand your zerg force to the point where you can have bigass (not to big, dont get it all lagged up) between zombies and peasants. Could turn out fun.
12-31-2005, 01:08 PM#14
Xeth-Ban
hmmmm thats not a bad idea
12-31-2005, 07:16 PM#15
Vig0r
Quote:
Originally Posted by Xeth-Ban
hmmmm thats not a bad idea

I never have any bad ideas ;)