| 12-30-2005, 07:44 PM | #1 |
This spellmap contains a couple of spells which might`ve suit the great Deathknight Teron Gorefiend. 1. Dark Triumph - Multiple targets death coil. Seeks its own targets, and is activated like Fan of Knives. 2. Vengeful Martirism - Transfers part of damage taken to a nearby friendly unit. Seeks the unit around the caster with most HP. 3. Shackles of Death - Chain spell that deals percentage of maximum hit points damage (and of current hit points for heroes). Less percentage for further targets. ;) Enjoy! ~Daelin |
| 12-30-2005, 08:12 PM | #2 |
Had to review it so I could aprove it, that was just a formality though we all like when Daelin makes spells... NOTE: Code inside Cataclysm was ignored because it was disabled * Shouldn't have changed the names of Kattana's handle locals * Don't use functions like GetUnitAbilityLevelSwapped that just call a native with arguments swaped use the native directly. * Couldn't find obvious leaks, note that I was not intensive so if anyone finds leaks don't blame me. Spells themselves: Spells were good enough, the death coil thing was the best in my opinion. the other 2 well shackles of dead seemed like the nth chain spell but that's fine cause chain spells are cool. The other one was ok. Anyways this resource is good enough to be aproved so let me move it. |
| 12-31-2005, 07:16 AM | #3 |
Wow, thanks Vex! I didn't expect to get good comments! I'm also pretty picky, and I know these spells are not fantastic. ;) Let's see: 1. Kattana stuff comes for ALL the spells I submitted by now, I'm sorry for that, it's just because I got the code from Vicky, and didn't realize that it wasn't original. He taught me these functions! 2. GetUnitAbilityLevelSwapped... Hmm, did I use that? It was then that I started using Jass Shop Pro. Hehe, ok, time to make some new spells with no natives at all! :P Thanks once again! :) EDIT: Ok, all useless non-natives turned into natives! ~Daelin |
| 02-26-2006, 07:31 AM | #4 | |
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| 03-24-2007, 09:00 PM | #5 |
Great spells! But what is with the 20 second cooldown and the high mana costs? I could only use the spells twice each, before I ran out of mana and had to restart the game so I could see the spells again. But apart from that, the spells were great, especially, in my opinion, the Dark Triumph one. |
