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Japanese Temple

12-31-2005, 04:10 PM#1
BlinkBoy
Here is my japanese temple for my new map.

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File type: jpgJapanese Temple.JPG (183.3 KB)
12-31-2005, 05:07 PM#2
Jumbo_pie
The textures on the walls and railings are lacking detail and shading and that wood plank slung across the top of the roof looks out-of-place. I suppose it is an altogether OK model, though.
12-31-2005, 07:28 PM#3
Xeth-Ban
hey maybe we can use this for a pandaria map!, but i agree with jumbo
12-31-2005, 07:47 PM#4
BlinkBoy
The problem is that i need to use a different texturing method for my building models, because my map needs to use many models so, i'm using 2 textures for every building, they consist on a material mix.
12-31-2005, 07:58 PM#5
Tim.
The model itself is fine, however like Jumbo_Pie said, add detail to the texture. Asuming that the texture used on those walls is always used as walls, there is no reason not to add detail.
12-31-2005, 08:21 PM#6
PlasticAngel
The colors are too bright thats what.
12-31-2005, 08:33 PM#7
Tim.
That's all part of 'adding detail' :P