| 12-31-2005, 10:14 PM | #1 |
This easy method let you export gameplay constants, game interface, Player Properties and more. The computer opens every editor (object, trigger) in a different window. I will explain transferring Game Interface transfer. Base map: the map you want to copy data from. Target map: the map you want to copy data to. Open the target map now open the base map. Open the trigger editor (or any other open map editor) if it is not open yet. Return to the world editor and open the Game Interface. Click on the trigger Editor (or any other open map editor) and from the window menu select the target map. Select the world editor window and press ok. All the new data is now in the target map. |
