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Black Icon Path?

01-02-2006, 01:20 PM#1
Thunder_Eye
whats the path for the black icon?
"Black312" or somthing I think?
01-02-2006, 01:32 PM#2
Mc !
Textures\Black32.blp
01-02-2006, 01:33 PM#3
Thunder_Eye
ok thank you
01-02-2006, 01:50 PM#4
Blade.dk
Remember that you shouldn't really use it as an icon, since it has no disabled version and therefore will turn green when it was supposed to show the disbtn version.
01-02-2006, 01:56 PM#5
Mc !
But he could import a ReplaceableTextures\CommandButtonsDisabled\DISblack32.blp icon so it will work. He just needs a black texture that is 1x1 pixels so it won't take much space in memory. I f you don't have Image extractor here it is a black "dis" icon.
Attached Files
File type: blpDISblack32.blp (1.2 KB)
01-02-2006, 02:01 PM#6
Thunder_Eye
Could have fixed it myself but now I dont have to : )

I needed this for a new "caster system" (dont know what else to call it)
The general idea is that to cast spells you first has to form them with words
You first got 4 base abilities which you can use to get other abilities.

It took me some hour but Ive finally made it perfect.
01-02-2006, 02:11 PM#7
Daelin
You don't need to use Black Buttons to hide abilities. Just disable the abilities, and if you need their passive effect, add them to a spellbook, give the spellbook to the unit, and disable the spellbook.

~Daelin
01-02-2006, 02:14 PM#8
Blade.dk
Also, you can't get rid of the tooltip when the mouse touches the icon if you just use a black one.
01-02-2006, 02:14 PM#9
Mc !
agreed, and BTW you truly need another name!
01-02-2006, 03:04 PM#10
Vexorian
although I don't see the relationship between hiding abilities and a new caster system
01-02-2006, 05:38 PM#11
[niro]
Vex, I believe that the matrix is black, until the hero says a word or something, then the spell that relates to the words spoke/typed will replace the black icon, thus being able to be cast, and I assume after its cast the black will replace the spell once more.
01-02-2006, 07:04 PM#12
Blade.dk
But it is not a caster system anyways, I think he should get a better name to avoid confusion.
01-03-2006, 01:39 PM#13
Extrarius
If [niro] is correct in understanding what the original poster wants to do, the best solution would seem to be something like using the add ability and remove ability functions.
01-03-2006, 01:50 PM#14
Thunder_Eye
yeah maybe "caster system" isnt exactly right.

The hero has no abilities in the start. (exept the "word abilities")
So to cast a certain spell(like blizzard for example)
he need to use the right abilities in the right order.
Blizzard is "An Flam Kal Des Ylem"
An = Negate
Flam = Flame
Kal = Summon
Des = Down
Ylem = Matter
("Negate Flame" becomes Water)

(some might remembers these "words of power" from Ultima Online)
when the player has cast the words in the right order he get the blizzard ability.

This will probably be really hard for the player to be mage then, but imo mage should be the hardest and strongest class.

I called it a "caster system" because well.. its a caster and the "word thing" is some kind of system