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Peacefull Night, Elven Glade, Brackle Mountines,

01-02-2006, 09:54 PM#1
Freakazoid
Peacefull Night, Elven Glade, Brackle Mountines,Dustfiend Vally
Attached Images
File type: jpgNightSoV.jpg (48.3 KB)
File type: jpgMuffin6.jpg (120.2 KB)
File type: jpgSoV-3.jpg (127.4 KB)
File type: jpgDustfiend Vally.jpg (47.0 KB)
01-02-2006, 10:26 PM#2
Tim.
1) The moon is squashed and the fog is odd.
3) Floating trees?
4) The ground is a little too bumpy, smooth it out or add detail to the bumps (rocks or somthing)
01-03-2006, 12:14 AM#3
[Death]
1) That looks like my moon model. Did you take that from ghenjis's cinematic? Make fog bluer.
2) Make the floor made out of smaller tables, not 4 big ones. The tables give me a false sense of scaling.
3) Trees growing on rocks? Mighty strong trees.
4) I don't know how this is a valley, but whatever. Did you use Noise + Smooth? Don't use that. Manually raise and lower.
01-03-2006, 01:01 AM#4
Taur
me like... is this for the WoW project?
01-03-2006, 02:14 AM#5
Timmay
The trees in the third picture are way too big. I think it looks really bad when trees on the mountains are bigger than the mountains themselves.

Quote:
3) Trees growing on rocks? Mighty strong trees.
Actually, plant roots can penetrate through rocks over time.
01-03-2006, 10:29 AM#6
Freakazoid
[Death] -> Yes I did :D ,thank you very much. Those are 6 Tables. Trees on rocks, blame blizzard =D
Taur-> No, this is for my project. Well, not the third one, made that for fun.
01-03-2006, 01:19 PM#7
Gitlich
Quote:
Originally Posted by Timmay
The trees in the third picture are way too big. I think it looks really bad when trees on the mountains are bigger than the mountains themselves.

i think its a case of the building being too small. compared to the plants, barrel and surrounding tiles, the trees seem about the right size

Quote:
Originally Posted by Timmay
Actually, plant roots can penetrate through rocks over time.

they can, but they wont do so on bare rock, with no soil to alow them to grow.

the second pic is nice, but i think there should be some kind of focal feature in the center of the platform.

the third pic needs those trees lowering a bit so their not floating. from the size of the tiles, it looks to me as though it would be impossable to add a patch of dirt or grass under each tree, so id suggest adding some rocks with high pitch and roll around each tree, and then some plants preventing you seeing where the trees grow out of the rock
01-05-2006, 03:06 PM#8
Erdfried
Huhu!
My friend Freakazoid is a real master ^^

Really very nice pics!

cya
Erdfried
01-05-2006, 07:26 PM#9
ghenjis
Quote:
Originally Posted by Freakazoid
[Death] -> Yes I did :D ,thank you very much. Those are 6 Tables. Trees on rocks, blame blizzard =D
Taur-> No, this is for my project. Well, not the third one, made that for fun.


NOOOO THATS MY MOON!!!!!

The screenshots are blurry, the wooden doodads are goin gfof the edges of the support beams(theres also one going through the tree). Theres a pumpkin in the desert. This terrain seems kind of rushed. Theres a barrel the size of the hous enext to the house.
Work on your scaling.
01-06-2006, 10:16 PM#10
Freakazoid
That ain't a house its a tavern, so it need a big barell for teh ALE! ^^
01-07-2006, 04:46 PM#11
falcoknight
the first picture has floating rocks
the second picture needs something on top of the blurry table...
the third picture needs more clutter

everything else is good 3/5