| 01-03-2006, 12:15 PM | #1 |
Someone was needing it in the forums so I am uploading this without any update but some changes to links. It is an attack detection engine, it is not perfect but it is impossible to do a perfect one (Detects attack hits, not when the attack starts) As an application I made some orbs that act like wc3's orbs but can be stacked. Also an InvX version is included Links (My subdomain could not be working some times) |
| 01-04-2006, 07:31 PM | #2 |
Wei i hope you post all of your work on this site! and is there a way to remove the extended bag slots in invX i have read all the text files but you never tell how to remove the extended slots feature only the other like features sets,equip,gems i know this isnt about this spells but its attached^^ *Edit*ok thanks |
| 01-04-2006, 07:43 PM | #3 | |
Just don't use the feature (it requires you to set it up for the items) Quote:
Oh god don't do that, that will just kill InvX, its whole intention is to add inventory slots. Well if you want to use the other stuff but normal inventories, just use a normal number of inventory size (any lower than 6) |
| 01-05-2006, 04:45 AM | #4 |
Thanks Vex. |
| 01-08-2006, 04:37 PM | #5 | |
Quote:
Code:
event- any unit is damaged condition- action- if Trigger Unit has buff Frost Orb then remove Frost Orb buff from Trigger Unit //actions on attack damage else //actions on spell damage endif |
| 01-08-2006, 10:28 PM | #6 |
Wow you are so right thanks. Massive rep going to be added to you |
| 01-08-2006, 10:45 PM | #7 |
np |
| 01-08-2006, 11:23 PM | #8 |
well melee games didn't need this that much, and I since you are able to detect attacks' damage that easy you can always make your own orbs for that melee game. |
| 01-13-2006, 04:05 PM | #9 |
I'll need that for my map :) Just need to make orbs stack with skills like "frost arrow" and such. |
| 01-13-2006, 04:39 PM | #10 |
that requires a completelly different solution though |
| 01-13-2006, 04:43 PM | #11 |
/me feels like a n00b Can you tell more about it? |
| 01-14-2006, 04:18 PM | #12 |
mostly besides of being able to detect attacks' hits you have to be able to know if the attack was enhanced by an arrow spell |
| 01-14-2006, 05:48 PM | #13 | |
Quote:
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| 01-14-2006, 06:07 PM | #14 |
yeah, but that would prevent the detection of the orb of frost buff, cause they don't stack |
| 01-14-2006, 06:17 PM | #15 |
So? The attack-damage detection system would then just have to check for all the arrows' buffs as well as the default orb buff. Of course, the arrow buff would have to be a dummy buff in that case, and the arrow effects triggered in the same way as any other attack-based skills, but that's what the system is for anyway, making triggered skills. |
