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Charge Spells

01-03-2006, 02:33 PM#1
Blade.dk
This map contains two charge type spells, that I was requested to make.

Both of them uses Vexorian's Caster System and follows the JESP standard.

Airy Charge
The Hero runs towards a targeted unit, becoming one with the wind. He turns more transparent and runs faster every second. When he reaches the target, he attacks it a number of times depending on the speed reached, dealing X damage each.

Toxic Sliver
The Hero slivers to a targeted point, poisoning all units in her way, dealing X initial damage and Y damage per second.
Lasts Z seconds.

This spell pack was named "requested spells" before, but I changed it to be more descriptive.

This spell pack was awarded with Director's Choice at wc3search in the past.
Attached Images
File type: jpgchargespells.jpg (103.8 KB)
Attached Files
File type: w3xchargespells.w3x (136.4 KB)
01-03-2006, 03:23 PM#2
Mc !
Nice spells I specially like the fiery one.
09-10-2009, 12:44 PM#3
Frostmagus777
Brilliant spells, however I get a problem, when I cast Toxic Sliver, a copy (Animation. dummy) of the casting unit if left on top of one of the units affected by the spell. I really would like to use this spell but if this problem remains, I wont be able to use it (Looks bad). Any help leading to the fix of this problem will result in rep gain, thank you.
09-10-2009, 03:05 PM#4
TKF
This is necroposting. This thread is over 3 years old.

EDIT: Ok, you noticed it and make a seperate thread.
09-10-2009, 03:16 PM#5
Frostmagus777
Ive made a thread asking about this issue after i realised how old this is:
HTML Code:
http://www.wc3c.net/showthread.php?t=107593

Maybe somebody can help me