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Mod question: creating your own campaign screen

01-04-2006, 04:58 AM#1
Izualizm
I've been messing with UI\CampaignStrings_exp.txt in the hope I could place my own campaign category beside the existing ones (elf, human, undead and bonus/orc). Anyway my new entry in CampaignStrings_exp.txt goes like this:

Code:
(MyCampaign)
Header="test"
Name="My New Campaign"
DefaultOpen=1
Background="NightElfBackdrop"
BackgroundFogStyle=0
BackgroundFogColor=255,102,77,77
BackgroundFogDensity=0.5
BackgroundFogStart=0
BackgroundFogEnd=1700
Cursor=3
AmbientSound="ExpansionNightElfGlueScreenLoop"
IntroCinematic=""
OpenCinematic="Cinematic","The Awakening","IntroX"
EndCinematic=""
Mission0="Chapter One","Title 1","Maps\MyCampaign\01.w3x"
....
etc..
(NightElf)
etc..

I put this UI\CampaignStrings_exp.txt and Maps\MyCampaign\01.w3x in a new MPQ file(paths are retained of course), then made a new executable using MPQDraft.
Everything else is fine and I could see the button "Title 1" in game, but whenever I clicked it I got a message saying "There was an error trying to load the selected map. The map is unavailable or corrupted."
Then I changed the "Mission0" filed to
Code:
Mission0="Chapter One","Title 1","Maps\FrozenThrone\Campaign\NightElfX01.w3x"
and holla it loaded its offical campaign file with no problem.

So what could be wrong with it? Or is there anyway around this so I can make my own campaign screens without resorting to w3n? Thanks for any help!
01-04-2006, 05:49 AM#2
Anitarf
I know this isn't helpful, but what's wrong with w3n?
01-05-2006, 01:22 AM#3
absolutezero
Maps\MyCampaign\01.w3x

Is this the exact path you used? Is the map in the Frozen Throne folder (IE Maps\FrozenThrone\MyCampaign\01.w3x)?

Other than that I don't know, sorry =/
01-05-2006, 04:09 AM#4
Izualizm
Anitarf: Nothing wrong with w3n in particular. I just didn't like its certain limitation when modding.

absolutezero: Yes it did work if I put the map in my Warcraft III\Maps\MyCampaign\ folder, strangle thing is if I embedded it in the custom MPQ it wouldn't load.

Hmm looks like a glitch?