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Map Project: The Virus [map name still under revision]

01-04-2006, 11:16 PM#1
Kelex
Hey everybody,

Me and my "team" of friends came up with a new map concept that we have already started. And we were hoping for input/help or even people to join our team for working on this map. Anyways I'll stop jabbing and give you some info about it:

Story:

Two kingdoms have finally united after many years of war. The problem still remains, they have been under strict competition with their neighboring countries who threaten to gain more land over the vast eastern seas.

So they set sail for the legendary eastern wild lands. And this is where our story (and map) begins. Little did they know what they have brought with them! The Virus still lives that has threatened to destroy all of the known civilized lands generations ago. When it found the opportunity to gain freedom from the Mystic hero who had stopped the plague before it jumped on-board.

The mystic hero, suddenly awakened from the winds of threat, now is underway to intercept the virus, using his own magical canal to the eastern wilderness. Although there is a problem, this time it won't be as easy to banish the oncomming plague because during the process his powers have diminished and he must regain them, somehow.

The two kings (still cautious of eachother) are now faced with the savage natives now guarding their own land, which is under siege and threat of colonization. Also among these two forces are the mercenary heroes questing and finding the secrets of the magical land who eventually decide to help either of the opposing forces. The mystic has one goal only - to destroy the virus menace. And they are all meshed together in a huge landscape reaching from cities to forests to destroyed ruins. Will the kings succeed in erradicating the natives and grow out their kingdoms; who will the mercenaries side with/what will the effect be from their massive quest rewards; or will the Virus evade the mystic hero and start up a kingdom of his own captured souls obeying his every whim??


Player setup:

King
King

Native
Native
Native


Mercenary
Mercenary
Mercenary


Mystic

Virus


Anyways, thanks for reading about our project and we are calling out for anybody with some spare time, or a passion for this to Join us. Just send me a PM or:

email: [email protected] / [email protected]

AIM: Golden MonkeyZZ

MSN IM:
[email protected] / [email protected]
01-05-2006, 08:17 PM#2
Mooo-Gunsniper
Looks Fun! I can't Wait to play it! Oh and I want to help so i sent an email to ninerfan1000
01-09-2006, 06:48 PM#3
Immoralis
I have a suggestion, for every game where the player setup is not equal in amount, it becomes extremely difficult to balance it. Because the 1 player force controls his/her own actions, a 2 or 3 player force has thier actions spread out, their reaction times are slowly because they must contact each other of things and they must then each make a disicion. If one or more players dissagree then the whole force fails and the one play force wins. I think you can implement a leader system, where each team elects a leader and they must follow them or they lose control for x amount of time.

On the other hand, your game looks quite good and the storyline is quite facinating.
01-15-2006, 09:37 AM#4
Antsu
Sounds like a nice map. I'm looking forward to play it