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Adding Random Chance to Desired Actions?

01-06-2006, 12:32 PM#1
FinalTyrant
Been a while since I opened WE, was wandering what the actions were for adding a random chance to something?

Example:

-Event-
--Unit Dies... etc.

-Conditions-
--Something... etc.

-Actions-
(Here is where I need a random chance for the bottom action, maybe a 1 in 2 chance or something like that of the modify attribute happening? I re-call doing this before but forgot how too.)
--Modify Triggering Units Attributes to... etc.
01-06-2006, 12:45 PM#2
Chuckle_Brother
Code:
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    If - Conditions
        (Random integer number between 1 and 2) Less than or equal to 1
    Then - Actions
        Do - Actions
    Else - Actions
01-06-2006, 12:51 PM#3
FinalTyrant
Yeah it was something like that when I did it before, I'll look around in one of my maps to try and find it again. Thanks.
01-06-2006, 05:16 PM#4
Earth-Fury
Quote:
Originally Posted by Final Tyrant
Yeah it was something like that when I did it before, I'll look around in one of my maps to try and find it again. Thanks.

random integers give you random chances. a random integer between 1 and 100 has a 1% change of being 1, theirfore if you make the number to seek 1, you have a 1/100 likelyhood that the if statement will resolve to true. (heck, if you make the number anything between 1 and 100 (inclusive) then you have a 1% change the if statement will resolve to true!)