| 01-08-2006, 04:14 PM | #1 |
Sonic Saga version 1.06 is now playable. -New Features for this version: 1. Players can now advance to level 18. 2. New stages 3. Some simple Chao Racing and Chao Karate mini games. 4. A new shop that gets new stuff after certain sections are cleared. (will need to search for this one). 5. A few new enemies. 6. Side quests that become availible after a certain section is clear. Hint: the event that starts the chain is in the new shop. (One of the quests is solely there for humor.) 7. Bug fixes. 8. An active handicap system that monitors the amount of players in the allies of player 2 group and issues an hanidcap to enemy health based on that number. (Designed to make the game more compatible with single player mode. -Balance Changes: 1. With the new level limits comes a general small nerf to many skills. 2. Chao have been nerfed across the board. 3. Sonic now has the Homing attack instead of Slow. 4. Tail's Laser Missile has been reworked to summon a suicidal ball of energy (think of it as a Goblin Sapper). 5. Rouge's Black Wave has been reworked. 6. Rouge's Sleep skill has been reworked to have AOE but the duration is lower as a result. 7. Rouge's True Shot Aura has been replaced with a new offensive passive that has a chance to purge an enemy. 8. Sonic Flare (once called Immolation) now has an effect that makes it more powerful when Sonic is in his Super Form. 9. Courage Aura (once called Endurance Aura) has been nerfed slightly but now has a small chance to make those under its effects shake off an enemy debuff. -Stuff for next time: 1. Variant Characters: I couldn't think of ideas for variant abilities (main characters only) so it will have to be added for next time. 2. An AI system that will allow players playing alone to have fun in a multiplayer setting by playing with somewhat intelligent computer players. This system (not finished) will move AI to the levels automatically and order AI to learn specific skills upon level up (based on my skill builds). In addition, I will try implement a system that will allow the player to issue commands to their AI allies such as form up, retreat, upgrade, and shop. (Inspired by Star Wars Republic Commando.) -Notes: Please report any bugs that are found by one of three classes. 1. Major: Bugs that make the game impossible to finish. 2. Moderate: Bugs that don't make a game unplayable but have a significant negative impact on game play. 3. Minor: Bugs that have mild negative impacts on gameplay but are mostly just annoying. |
| 01-08-2006, 04:37 PM | #2 |
Hey, sounds like a good fun project. I can't remember if it was you who requested the model of Sonic or not, as it was requested just before the server went FUBAR, however, if you still want it done then could you post here:- http://www.wc3campaigns.com/showthread.php?t=78588 If you do still want it then I'll bump you to the front of the queue. |
