| 01-08-2006, 11:06 PM | #2 |
Add those abilities to what? |
| 01-09-2006, 05:18 AM | #3 |
I think he thinks he must add ability to caster first to use it ;/ |
| 01-09-2006, 08:54 AM | #4 |
Well isn't that what the caster system does? Adds a ability to your caster so you could cast it? My problem is that I want to add healing effect and increased speed to the unit hurter (or the hero that casts such spell in my case) while in AoE of the spell. |
| 01-09-2006, 01:03 PM | #5 |
well you can't make the caster system automatically do so, but you can just add the ability to triggering unit your self and then make a nother trigger to remove the ability |
| 01-09-2006, 01:20 PM | #6 |
I think the easiest way to do so is to make a dummy unit with an aura like Unholy aura, the problem is it needs a dummy caster, and seeing how it has 3 levels I will 3 (one for each level) different dummy caster. Because it should be speedy in its Lair (AoE of the ability) and normal outside it... PS. If you meant by remove it, if unit gets outside of AoE of point of ability being cast I'll think of that tnx |
| 01-09-2006, 01:25 PM | #7 |
you can use the function to create a caster that uses a passive ability : CasterCastAbilityStatic it was called. You can also use the damager object and set the ability to add |
| 01-09-2006, 08:57 PM | #8 |
Yeah, but the problem is only the unit casting abilities should get bonus... damage options don't have that one... damn. |
| 01-09-2006, 10:12 PM | #9 |
semms I am still unable to understand what you want |
| 01-10-2006, 12:50 PM | #10 | |
Quote:
I know I'm a bit confusing. This should clear it out. |
| 01-10-2006, 03:59 PM | #11 |
well I think that the easiest way is to add an ability to the webspinner, then make a trigger be executed after (DURATION of spell) seconds, also execute the trigger if the webspinner goes far of the target (keep checking the distance each X seconds). The trigger should just remove the speed bonus from the unit |
| 01-11-2006, 11:00 AM | #12 |
Isn't it easyer to make the spell like infernal, and then give the fernal locust, unholy aura and Endurance aura that removes enemy movespeed? |
| 01-11-2006, 03:26 PM | #13 |
as long as duration is a fixed value that won't change because of other factors |
