| 01-10-2006, 08:25 PM | #1 |
This won't remove the ability to sell items: Trigger: And this won't remove the item: Trigger: Enlighten us ![]() |
| 01-10-2006, 08:32 PM | #2 | |
Quote:
Are you trying to make it so the shop is unable to sell anything else after it sells item "Requisition Tavern", because if so I think removing "Select unit/hero" for the shop will do that. |
| 01-10-2006, 08:43 PM | #3 |
Tried that. 1. It doesnt have select hero in the first place. 2. Remove select unit didn't work. |
| 01-10-2006, 08:46 PM | #4 |
Can't you just make a new dummy shop? Unless you're useing this many times it shouldnt matter. |
| 01-10-2006, 08:51 PM | #5 |
Removing items from stock (Neutral Building - Remove Requisition Tavern from (Selling unit)) works perfectly on marketplaces. If you duplicate the abilities of marketplaces in your new building and also use add item to stock instead of just setting the item to be sold there with the object editor, it will work |
| 01-10-2006, 08:56 PM | #6 |
Alright, but the items need to be sellable to units, not heroes. |
| 01-10-2006, 10:34 PM | #7 |
This map should do as you described (using marketplaces), else I misunderstood it. You can even add extra units when the marketplace is bought, but remove that if you don't want to. Tell me if something is wrong/not like you wanted it to be. |
