| 01-11-2006, 02:29 AM | #1 |
Heroes in my map have a level cap of 25 and have 5 skills, 4 of which have 7 levels and 1 of which has 4 levels. That means that to learn all of his skills a hero needs a total of 32 skillpoints. Now, i want to create a system where hero gets his skillpoints normally by levelling up and gets an additional skillpoint at levels 1,5,9,13,17,21 and 25. So i have run into this weird problem. It seems the game won't allow my heroes to have more than 25 skill points - their maximum level. Now i have already thought of a workaround, which is increasing level cap to 32 and then making a trigger which stops experience gathering for hero when he hits 25. This should allow my map to have lvl25 heroes with 32 skillpoints. However, i am now wondering if there is another way to fix this problem. Maybe some very well-hidden game constant or something. Help? |
| 01-11-2006, 02:30 AM | #2 |
I think thats the only way, its probably hardcoded in or something. |
| 01-11-2006, 03:10 AM | #3 |
Why do the spells have to be so high in level? |
| 01-11-2006, 04:43 AM | #4 |
make the level cap 32, and trigger heros to stop gaining exp at level 25. |
| 01-11-2006, 09:59 AM | #5 | |
Quote:
Dunno, just because it has always been so in my map :) Thanks for confirming the workaround Earth-Fury. I will do just that. |
